rediscover: (secretive)
[personal profile] rediscover2014-08-26 11:28 pm

[open] You're a stone-cold killer, you say--

Who| Anna and you.
What| Arena shenanigans, go!
Where| The food court, the book store, and the Arendelle Boutique, as well as various open locations where your character might run into her at your discretion!
When| Week 1.
Warnings/Notes| Probably...not? Will update accordingly.

But you're looking like a part-time criminal )
Entry tags:

Friendly fire [open]

Who| Ian and open
What| Ian's death at the hands of his zombie friend
Where| Main street, out in the open
When| Week 5, just before the hellrena
Warnings/Notes| Stabbing, death. Come and (fail to) help Ian and/or kill Susan while Ian dies. Or just steal his stuff afterwards.

Read more... )
silberfuchs: (004)

I'm not crazy

Who: Albert and Jet; Albert, Jet, and Ian; Albert, Jet, and Danny
What: Unexpected visitors and people getting hurt and/or killed
Where: Outskirts of town // edge of the orchard // amusement park
When: Week 4
Warnings/Notes: Character death, blood, violence, etc as you'd expect

I'm just a little unwell )

The scientist in the arena with the lead piping [closed]

Who| Ian and Tony
What| Tony's death
Where| Off main Street
When| Week 3
Warnings/Notes| Death by Cluedo bludgeoning with a blunt object

Ian had thought he'd been doing pretty well. He'd not got himself killed and only got in fights with monsters. That ought to be entertaining enough to keep the capitol off his back for a bit. Or so he thought. He discovered otherwise when he got a gift of food and water and a note, reminding him of what would happen should he choose to rebel. He wasn't really in a position to be choosy about what he ate, so he didn't waste time deciding if the food was poisoned.

However he killed anyone, it would have to be quick, which meant avoiding a fight. Which in turn meant setting traps. The fog was a help - it would conceal both him and the traps. He lay out his supplies and got to work.

Some time later he had his trap. He'd created a wire trap that led into the tree beside the house he'd camped in. The bait was some of the water he'd been given. He was just waiting for someone to come by, then he'd throw the water out and whoever it was would think it was a parachute for them. Once they stopped to look at it, Ian would tighten the noose and whoever it was would be hanging by the ankle from the tree.
libertin: (you don't know the half)
[personal profile] libertin2014-06-07 11:30 pm

Spend my days locked in a haze

Who| Courfeyrac & Open!
What| Courfeyrac is searching for Cinderella post-Hellarena.
Where| Various locations in the Arena
When| Week 3
Warnings/Notes| N/A, will update as needed. Pick a location & let's do the thing!

Trying to forget you babe, I fall back down. )

Along came a spider; OPEN

Who| Disciple, Vriska, OPEN
What| Disciple meets the Spider troll and later gets attacked by a spider. Coincidence? Yes.
Where| Fountain in Park; Main Street
When| Backdated Pre-Hellrena
Warnings/Notes| Possible violence? Arena warning.

Who sat down beside her )

And frightened Miss Muffet away )

ota

Who| Max & OTA
What| Hell falls and Max goes scavenging for the good of the group
Where| All around the Arena
When| Backdated to Hell-rena
Warnings/Notes| Killing a few nasties and taking a bit of joy out of it


Now I know I was built to last )
Entry tags:

[open] There'll Be Bluebirds

Who| Ian Chesterton and open
What| Bike fixing, monster fighting and air raids
Where| Around main street
When| Week 1 & week 2
Warnings/Notes| No warnings yet, but will add as needed. A few prompts, please specify which you're going with when you reply, because sometimes I need things idiot-proofing. I am open to Ian being injured, but not killed just yet.

Prompt 1 )

Prompt 2 )

Prompt 3 )

Believe in what I am because it's all I have today,

Who| Bucky Barnes and anyone else who wants to chance him.
What| Natasha is dead. Her man isn't well.
Where| The hellish arena, near the orchards.
When| Week two, the first day or so.
Warnings/Notes| Grief, blood and gore, general distress.

and tomorrow who knows where we'll be. )
youbarium: (There she goes again!)
[personal profile] youbarium2014-06-02 12:51 am

[benny hill theme intensifies]

Who| Carlos + anyone in the Arena!
What| Catch-all post for Carlos in weeks 1 + 2! The Gamemakers are trying to kill him, so he's encountering all kinds of nasty beasts and horrible monsters that always seem to find him. If you want to run into him during the superspecial hell arena, there's a prompt for that! Watch this space for week 3 edits.
Where| All over the arena. Seriously, he's on the run from horrible monsters and will be roaming around everywhere. Specific locations are in the comments, but if none of the prompts strike your fancy or you want Carlos to stumble on you, just specify where you are in your reply.
When| Weeks 1 + 2 for now
Warnings/Notes| Horror? Monsters? Gore? Dark humor? Welcome to Night Vale.
Also! All prompts but the first one involve him in a situation where Carlos could use a rescue. However, if your character would try to kill him, feel free to tag into this as well, since the Gamemakers might very well try to steer more murderous characters towards Carlos. I do want him to survive/escape since his death is planned already, but you are 100% free to injure him!

Timeline overview: )

Let's all haze the newbie.


Who: Ruffnut and you!
What: Viking girl is having a hard time adjusting to the arena.
When: Week 2
Where: near the end of main street.
Notes: None yet but give it some time, I'm sure some monsters will show up or something.

My head feels naked. )

 

 

 


etcircenses: (Default)

ARENA 10-Placid Hollow

The Tributes are taken early in the morning, most of their support teams seeming in good cheer as they dress them in warm clothes, getting them to their tubes. There is obvious comfort in the familiar for the prep teams, and they chatter with, or in some cases, over the heads of their Tributes as they get them ready and load them up.

20

19

18…


If the Tributes could see the area they are passed up into, they would see a deeply overgrown, dilapidated town green, with a large bandstand rotting away in the middle. The spoils of the cornucopia are not gathered in one spot, instead scattered throughout the thigh high grass and weeds around the town green.

Around the edge of the green, the old business stand a silent sentry, looming out of the fog as it thins and winds into them, providing much desired cover.

8

7

6…


But the Tributes cannot see the ground around them. The fog, thicker even than it will be in the rest of the arena, makes the world small around them. The sound of the count down echoes strangely, the tributes seeming too close as the fog brings sounds of their breath, their coughing, the snap of twigs under their feet right to ears of the other Tributes. But with the fog bringing visibility down to only a few feet, it's hard to tell what is a true danger, and what is only the fog playing tricks on them,.

3

2

1


The gong rings out, and the countdown's voice announces "the Arena is now open". The Games have begun.

I'm a firestarter

Who| Ian C and open
What| Ian's fiery death
Where| First floor cafe
When| Not long after the arena opens
Warnings/Notes| Fire, suicide, setting yourself on fire, likelihood of fire and liquid nitrogen burns later

Read more... )
etcircenses: (Default)

ARENA 09 - THE MUSEUM

The Tributes are woken up early for this Arena, and switched from whatever sleeping attire they're currently in to a set of pajamas, each designed for the individual in questions. Women wear onesies, and most of the men wear two-pieces, but other than that any similarities are at random - the outfits are in all sorts of colors and patterns.

The floor of the helicopter taking them to their Arena location, and of the underground entrance to the tubes that hoist them to the surface, will feel cold under their bare feet.

Rather than bringing them to sunlight, like the tubes have in the past, instead the Tributes are presented to a dark concrete ceiling in a badly-lit parking lot. Fluorescent lights do little to illuminate the cavernous space.

The countdown begins, announced as if from far away.

20

19

18…


The Cornucopia, a ghastly thing carved from stone and concrete, sits at the center of a pattern of white and yellow lines reminiscent of spots for parked cars. The painted lines create a sort of spoked wheel, providing lanes for the Tributes leading to the prizes at the center. Some of the more unfortunate Tributes will find the concrete architecture has placed pillars in their lanes.

8

7

6…


Six parked cars lie around the outskirts of the huge lot, barely visible in the dim lighting. Glowing exit signs on two opposite sides of the chamber announce where Tributes should go to escape the bloodbath. Elevator doors are perched beneath them.

3

2

1


The gong rings out, and the countdown's voice announces "the Arena is now open". The Games have begun.

(no subject)

Who| Ian and open
What| Hanging about in the rain
Where| Somewhere in the vicinity of the caves
When| Week 2
Warnings/Notes| Dehydration and possible mention of various bodily functions. Also death (in the thread with Cindy).
Read more... )
gamemakers: (capitol seal.)
[personal profile] gamemakers2013-10-19 03:07 pm

Welcome To Arena 08



Today begins particularly early by normal standards. Long before the sun, or even a hint of dawn arrives. When the world is still and black and quiet, save for the parties still raging on from the night before. Night owls still have not gone to sleep. Everyone knows what today is, even if you've only just arrived.

There is a palpable tension in the air as everyone is ushered out under the cover of darkness to board the hovercrafts. A stream of faces both familiar and unknown filter in and take their seats, and very little is said as tributes are strapped in and attendants make their rounds, activating tracking devices. There are no windows, no openings no view of the outside world as it passes silently, below. The journey takes hours. And when everyone finally arrives, there is no hint of sky or grass or cloud or tree. Just long concrete hallways and rows of uniformed peacekeepers that remind everyone to keep in line in the underbelly of the unknown.

One by one, each tribute is lead into a small concrete room where stylists outfit tributes in their only bit of protection for the next coming weeks. Little is given away by the clothing each stylists put their tribute in. No flair or flourish or costumed monstrosity this time. Just simple, functional mundane civilian clothing. Khakis, cotton shirts, boots.

There is little time to dress and say goodbyes. Only a few small moments left to gather your thoughts. And then, the countdown starts. A countdown displayed in holographic blue begins:

25. 24. 23. 22....

The smell of earth and grass and a general damp green fills your lungs as you rise, slowly into a large grass field. At first, its the only thing you can see in all directions until the pedestal locks in place.

20. 19. 18. 17....

In the near distance, the cornucopia looms. Massive. Copper. Even hidden by the grass you can see its spoils are plentiful, tempting anyone with even a mild curiosity streak to come explore. Some may see this as a warning sign already .

15. 14. 13...

You can see the others, around you. Their heads, maybe the shoulders of taller tributes, and very little else. If there is anything hidden in this field you would never know it. The grass is too tall and too thick to show what might be lurking near the ground.

10. 9. 8....

There is just a hint of a breeze and the lingering scent of recent rain. The humidity is more uncomfortable than the heat., its a thick, jungle-like warm. You can see a dense tangle of trees in the distance. Blue sky filled with towering white clouds. Its the sort of place where nothing ever truly seems to be dry. At least you might not have to worry about freezing to death.

6. 5. 4...

For just a moment, everything goes perfectly still. Perfectly silent.

The grass rustles.

You feel the breeze.

2.

1.

0.

You will have two hours until a short warning alarm will sound and the sonic fences turn on across the entire arena.

Bison stampede (open)

Who| Ian Chesterton and open - and featuring Lindsey McDonald
What| Ian's being trampled by a bison, Lindsey's taking advantage of it being distracted, plus anything else anyone might want to do to get involved
Where| Desert arena
When| Week 6
Warnings/Notes| Death

Ian could have sworn he hadn't done anything. He'd just been minding his own business, shivering despite the warmth of the day, and he'd come around a plant that looked a bit dead to find a bison. He wasn't very worried about one and thought nothing of it until he realised it was looking at him. And then it was coming at him.

Instinctively he froze for a moment. When he'd recovered his senses he hoped the bison wouldn't see him if he kept still, but it gave no indication of veering from its course towards him. His already shallow breaths and fast heartbeat grew faster, and at the last minute he hurled himself sideways.

He cried out as his bones, unprotected by any body fat, hit the ground hard. The bison's feet only just missed him, but kicked enough sand into his eyes to make them red and watery.

A meeting

Who | Ian and Ian
What| A meeting and shenanigans
Where | Desert arena.
When | Week 4
Warnings/Notes | None yet

Of Ians. )

Closed to Ian and Orc

Who| Ian and Orc
What| Socialising
Where| Desert arena
When| Night
Warnings/Notes| None

Ian had spent most of his time in the arena so far hiding. It was boring, but it wouldn't get him killed. However, he knew he wouldn't keep getting food and water from sponsors forever if he didn't work for it. Besides, he was cold and perhaps moving around some more would help, even if it was out in the open.

When he emerged, he shivered and put his arms around himself. He'd got thinner due to not having enough to eat or drink and not exercising much. And he'd managed to pick a time when there was a rock monster around. Unsure he'd be able to run, Ian went for getting the monster on his side instead.

"Hello," he said, smiling. "I haven't seen you around here before."
gamemakers: (Default)
[personal profile] gamemakers2013-06-22 02:42 pm

Oh my love, I know you are the Candy Man

Although the mood in the Capitol is...taut, once the Tributes are in the transportation craft, things seem to lighten. The peacekeepers almost seem jovial - as jovial as peacekeepers ever seem. About half the Tributes are checked over and given an injection into their tracking device.

In the underground room, the stylists have all their prep teams running busy, dressing up the tributes in bright costumes, chatting with each other, clearly excited to have so much freedom over what their Tributes are wearing in. Each one is dressed in a personalized costume, elaborate, and entirely soft.

Finally the Tributes are placed on their pedestals and sent on up, all gussied up.

25 - 24 - 23

The light is blinding for a moment, before the candy-colored world around them comes into focus. And it's not just candy-colored - it is actually candy. Some Tributes might be reminded of the game Candy Land, if it was something in their home world. Music plays, scarily cute animals roam, and every thing just looks so gosh-darn happy.

20 - 19 - 18 - 17 - 16

The Cornucopia sits, candy-striped itself, and over-flowing with a generous bounty of food, weapons, and supplies. Even these all reflect the nature of the arena, brightly-colored, and cheerful-looking, just begging to be gathered up.

11- 10 - 9 - 8

They've all been warned not to step off their pedestal early. But as the final number ticks off, those Tributes that had their tracking devices adjusted in the transport suddenly feel a sting starting in their arms. A slightly diluted version of what Ariadne was given the day before is dumped in their veins.

The dilution doesn't help them, of course; it just causes the poison to take effect more slowly.

5 - 4

3

2

1

Go.

The burning is starting for half of them, spreading through their body, lighting their nerves on fire. Within 10 minutes it's effecting their motor skills, causing them to stagger, twitch, to move against their will.

Those who are small fall faster, barely lasting 15 minutes in the bloodbath. The stronger and bigger among them might make it 30 minutes at most.

By the time the bloodbath is over, the Cornucopia is surrounded by corpses. Half of the Tributes have fallen without even a single competitor having to touch them.


[OOC: Don't forget the OOC Arena post, especially those of you running for the Cornucopia. Every Tribute must post to this post. There will be a Cornucopia thread, and anyone else feel free to post as you will. Please add a tag with your character's name.

Those who were poisoned are anyone in group 2. You will have a second post up shortly.]