The Arena
the world will be watching
Recent Entries 
21st-Jun-2014 03:55 am
dragoon_pride: (prepared for battle)
Who | Kain and OPEN
What | Fighting zombie loved ones (or just help him fight his person... but feel free to toss yours in too if you'd like, the more horror, the merrier!)
Where | Orchards/Amusement park
When | Week 4- happens before Kain's death
Warnings/Notes | Violence! Angst!

you're not supposed to be here! )
2nd-Apr-2014 11:28 pm - Mini Arena 1
etcircenses: (Default)
The mood is strange, even for an arena. Every stylist is different, of course, but this arena has thrown people for a loop, and they adjust to them differently.

25 - 24 - 23

The clothes are simple, and the tribute are loaded up quickly. Obviously the stylist have been informed what to tell them, what warnings to give. That there will be two sounds, one for a murdered death and one for an accidental one.

20 - 19 - 18 - 17 - 16

The platforms lift them up, and they are in a tight ring, all facing outwards, in a courtyard ringed by a tall stone wall. To one side is a ring of weapons laid out, brutal looking things. To the other is a ring of supply bags. The pedestals all sit directly in the middle. And beyond them a series of entrances to the maze beyond.

11- 10 - 9 - 8

They've all been warned, don't step off your pedestal early. They have also been warned to put on a good show. Don't kill yourself off, and make sure not to be in the arena when the time ends, without having won. Or else you might not be coming back.

5 - 4

3

2

The sound of the gong plays crystal clear across the opening. Let the games begin.

((OOC-feel free to play out cornucopia here, and then start your own threads just like any other arena. There is still some OOC plotting going around, so I am going to say there are 10 people murdered and the arena lasts 22 hours.))
17th-Feb-2014 01:20 am
dragoon_pride: (prepared for battle)
Who: Kain and Shepard
What: An encounter that's not going to end well... for Kain, anyway.
Where: Fourth floor
When: Late week 5 (after the weapons run)
Warnings/Notes: Fighting, violence, death.

rushing to die like fools... )
17th-Feb-2014 12:34 am - WEAPONS ROLL RUN
etcircenses: (Default)
"The museum will be closing in half an hour. At that time, something very special will be distributed to the Tributes brave enough to risk their peers at the first floor elevators."

The storm is still raging outside, casting everything on the first floor in a dim light occasionally shattered by flashes of lightning. The thunder rolling in the background seems to set the tone, although some may find it a welcome distraction from silence.

Half an hour passes. Five minutes before it's done, the elevators cease functioning, leaving Tributes to use the stairwells.

Each elevator door opens to reveal a handful of weapons: firecrackers, revolvers, grenades. There are no threats to the Tributes who try to retrieve them - none but their fellow competitors.

[OOC note: party-style post. Everyone tag away.]
14th-Feb-2014 10:34 pm
tis_allgood: (Default)
Who| Cuthbert and Kain, Cuthbert and Marius, Cuthbert and YOU
What| Violence, violence and possibly violence
Where| Mostly fourth floor
When| Week 4
Warnings/Notes| Violence!

For Kain )Cuthbert stalked on his own looking for fresh prey. He hadn't been in a good mood for a bit, hunger and a lack of anything productive to do had started to get to him. He was just full of the impotent anger of youth and stress all rolled up into six feet of Gunslinger minus the gun. It won't take much to get him riled up and by the time he ran across Kain he was already itching for some action.


For Marius )After his run in with Kain earlier, Cuthbert was less in the mood for action, but still more aware of his surroundings than he really wanted to be. This time the edge was more of the short fused sort and he was jumping at shadows. He had stopped to catch his breath and his bearings in the dark shadowy corners of one of the halls and that was where he caught sight of Marius.

He had seen the other man in passing, but didn't know his name or anything more about him. Still, after a round of fighting that accomplished little and may have cost him energy and tactical advantage, Cuthbert was eager to make up for it. He waited until he could control the quick beating of his heart and snuck closer. If he wasn't careful, however, the glint from the edge of his knife would catch one of the display lights and he would be a lot less stealthy than he thought.


Everyone Else )Everywhere Cuthbert went (with or without his two sidekicks) he moved carefully and quietly. He had died so badly in the last arena and he swore to himself he wouldn't let the same thing happen again. More than wanting to hunt down and kill everything in his path, Cuthbert was attempting to gather information and maybe scare a few people away from their supplies.

This was primarily accomplished by getting as close as he could and shining his flashlight into their eyes before running toward them and attempting to knock the wind out of them. It might not be the most successful strategy he'd ever come up with.
24th-Jan-2014 01:58 am
dragoon_pride: (my lance is bigger than yours)
Who| Kain and OTA! (Allies or enemies welcome!)
What| Encounters, dealing with his first arena...
Where| Sixth floor creepy tribute wax museum and roof
When| Later half of Week 1
Warnings/Notes| Depends on who he encounters!

he may have underestimated how tedious it would be... )
19th-Jan-2014 10:45 pm - Sweet dreams are made of this
carnagecarnival: (And the air in my lungs.)
Who| Everyone and anyone! May be with or without the Initiate
What| IT'S VOODOO TIME. COME GET YOUR FREE DOSINGS OF FEAR & NIGHTMARES!!!
Where| Specifically the culture exhibits, but really anywhere
When| Starting from early-mid week 1 and carrying on with increasing severity from there (in ten minute bursts)
WARNINGS| to be announced!! / self harm?

Gonna use you and abuse you, I wanna know what's inside you )
[OOC: Below is your chance to thread out one of three options! For the first, Option 1, think of it like the nightmare part of Enjolras Crowning. Whether you got in that or not, this is your chance to have some fun! What paranoias or fears might your characters feel or hallucinate if they are awake? What nightmares might they navigate in their dreams? Perhaps they get a little trigger happy? It's all tailored to what your character fears most and available for you to thread out amongst yourselves+with other characters! The major bursts of nightmares and/or fear last for ten minutes (as long as he has the mask on) and so long as they are not too close in Initiate's range (or are particularly susceptible to psychic attack) these things shouldn't be too severe, but the effects can often still linger on... (and obviously, everyone can opt out, just assuming the Initiate is not in range at the time of these attacks.)

Option 2 is similar to the above, but in this case, the Initiate would be attacking your character specifically and this tends to make the power lay on more intensely. This is the option for folks who want their character driven to some intense nightmare jitters, the most vivid of hallucination to, at it's worst, a drive to madness. Or perhaps you character is going to be Initiate's mind-control pawn for the next ten minutes (PM me for more details) for something or other. Maybe both! Of course, your character should be someone he is not close with in this case unless discussed prior.

Option 3 as stated in the player post, of those he considers trustworthy (on the scale of not back-stabbing and selling him out, AND not being vocal about capitol distaste while definitely having it) and able, he will seek them out to try and share information with them through use of his power. It speaks directly through and using fear so it will definitely leave your character feeling distinct discomfort (fear, nausea, dizziness, etc.) regardless of whether they think themselves fearless or not. But it will be a way only they can hear the message, capitol will know nothing of it. If your character is not particularly close with the Initiate, he will begin on something like option 2 or 1 until he picks out the right fear for capitol, and determines they are worthy of the info-- but only with an inserted fear of speaking the information out loud (for safety measures) and possibly even an erasure of the memory of where it came from (PM me on this). If Initiate does not like said character, i'm afraid they're out of luck.

Please specify when you tag in which of these options you wish to chose!!! If the first option is chosen, the Initiate himself will not be tagged into the thread. For more details/a place to message me, go here. HAVE FUN!!! AND SWEET DREAMS!!!]
18th-Jan-2014 02:35 pm - ARENA 09 - THE MUSEUM
etcircenses: (Default)
The Tributes are woken up early for this Arena, and switched from whatever sleeping attire they're currently in to a set of pajamas, each designed for the individual in questions. Women wear onesies, and most of the men wear two-pieces, but other than that any similarities are at random - the outfits are in all sorts of colors and patterns.

The floor of the helicopter taking them to their Arena location, and of the underground entrance to the tubes that hoist them to the surface, will feel cold under their bare feet.

Rather than bringing them to sunlight, like the tubes have in the past, instead the Tributes are presented to a dark concrete ceiling in a badly-lit parking lot. Fluorescent lights do little to illuminate the cavernous space.

The countdown begins, announced as if from far away.

20

19

18…


The Cornucopia, a ghastly thing carved from stone and concrete, sits at the center of a pattern of white and yellow lines reminiscent of spots for parked cars. The painted lines create a sort of spoked wheel, providing lanes for the Tributes leading to the prizes at the center. Some of the more unfortunate Tributes will find the concrete architecture has placed pillars in their lanes.

8

7

6…


Six parked cars lie around the outskirts of the huge lot, barely visible in the dim lighting. Glowing exit signs on two opposite sides of the chamber announce where Tributes should go to escape the bloodbath. Elevator doors are perched beneath them.

3

2

1


The gong rings out, and the countdown's voice announces "the Arena is now open". The Games have begun.
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