etcircenses: (War)

Are you, are you, coming to the tree?

Who| All those on the liberation mission and all those being made to fight against them.
What| The liberation of District 9.
Where| District 9
When| This week.
Warnings/Notes| War, violence, death. Please warn for more in headers.

By now, even the most remote and isolated Districts are well aware of the chaos ravaging Panem. District Nine, golden with wheat and blinding with its expansive blue horizon, is quiet, and yet nothing about it feels safe; the stillness is less like a serene oasis than like tall grass that cannot help but contain lions prowling. An air raid siren was going off an hour ago at the sight of hovercrafts, driving everyone inside. No one is outside working the fields or traveling the dirt roads to the hub of the District, which sits in the center like a spider in its web or the axel of a wheel. Displaced Capitolite and Districter both are hunkered down within the corrugated-metal buildings.

The air is hot, and once outside the hovercrafts one finds that what was previously mistaken for silence is in fact the monotonous hum and whine of insects, too continuous and amorphous to really qualify as actual sound but certainly not the absence of it. The sun glares down from a cloudless sky. The earth was tilled until an hour ago, and many of the fields are only partially plowed. Some still have farm equipment left out. Mills and water towers sit awkwardly at the edge of the fields like sentinels or oversized dominos.

The crops stretch out to the horizon, ranging from waist-height to taller than the average full-grown man, depending on the breed. The sheer variety is astonishing, the quality even moreso; ears of corn are as large as toddlers and the wheat is a flawless golden color, thanks to Capitol technology and genetic modification. There are no pests, as most of the plants have a natural pesticide that is fatal upon ingestion and only removable with sprays available to importers to the Capitol, to prevent theft by the hungry employees.

There are crop circles, many in the Capitol’s logo and a few stamped with the insignias of local Capitol-run businesses. It does not reflect the sentiments of the natives but rather an attempt by those clinging to their echelons to enforce a mindset in vain. The propaganda has largely been repelled from the souls of the people here like bugs to a windshield. Only the rarest bit of graffiti may be spotted saying "All is not lost" and "you are weak" both of which have clear attempts to be scrubbed away.

The war continues, and in the back of everyone's mind is a familiar phrase; may the odds be ever in your favor.
etcircenses: (Default)

Power Chip Liberation

WHO| Everyone
WHAT| Power Chip Liberation plot; and you get superpowers, and YOU get superpowers...
WHEN| After D7 breakout
WHERE| District Six, Distrixt Thirteen, the Capitol
WARNINGS| Death, cannibalism.

The manufacturing plant in District Six takes nearly a day to get to for the District Thirteen soldiers; there's word that the Capitol has invested in better radar and anti-aircraft technology, so the hovercraft has to stay low, barely above the line of trees and then, once in the flat desert of the District, only feet above the ground and moving slowly enough not to kick up a visible trail of dust.

When they spy the line of anti-aircraft guns ringing the plant, the soldiers know that they made the right choice in not rushing. The plant is guarded well beyond what a normal factory here in District Six would be, which is a dead giveaway that they've come to the right one. Thankfully, the hacking team back home has carved out a small blind space that the combat team can sneak in through, and from that point the first wave of Peacekeepers defending the command system aren't effective in keeping the soldiers from the controls.

It's only after that that things begin to go wrong. The remaining Peacekeepers in the cramped, busy plant full of machinery and materials start attacking with powers that certainly didn't come from Panem. The factory workers, innocents, run for cover behind assemblylines and hide under tables, and on the second floor of the three-story building they take leaps out the window for safety. Chaos reigns. Holes are blown in the walls; shrapnel flits through the air and takes blood and flesh with it; Gowan Stevens, an unimpressive-looking man with rolled-up sleeves, grabs something from the control panel and a gun from one of his security guards and runs, protected by the mania around him.

Every offworld Tribute will be able to feel it - either the return of their familiar powers, or a rush of intuition and power that they never before had but that seems as easy to come to as riding a bike. From District Thirteen to the Capitol, the rush of power comes heady and wild - and just in time, because disaster strikes both in District Six and in the city.
futilecycle: (As cold as ice.)

[OPEN] All my friends, I've returned to sister winter.

WHO | Sigma and Jet; Sigma and Tom; Sigma and you!
WHAT | Sigma contemplates his time in the Arena, fights a Mammoth with Tom, and is killed by Jet.
WHERE | By the caves.
WHEN | At dusk, beginning of Week 4.
WARNINGS/NOTES | Death. Sigma's last log in the Arena before he moves on to a Capitol position.
All my friends, I apologize, apologize. )

[open]

Who| Roland and you?
What| crochety old cowboy makes a fire, terrorizes some birds, and drops things out of a tree
Where| in a small cave, then near the river outside the caves and in the pine forest/cornucopia field
When| before and during the cave bloodbath thing
Warnings/Notes| nothing yet

a.
damnit, stay out of my cave )

b.
damnit, get off my lawn )

c.
damnit, get away from my tree )

[open] And think well, yes think as you are fighting

Who| Phillip Gray and open
What| Surviving and other errands, along with a Valentine's delivery
Where| All over the Arena
When| End of Week 3 (Valentine's) Twelve hours before Nick Sr. finds him
Warnings/Notes| Arena shenanigans and flashbacks of his home

That a dark eye is watching you... )
futilecycle: (Remember tomorrow the Good Lord)

[OPEN] Let's play a Game: this time, it's my choice...

Who | Sigma Klim, Commander Shepard; Sigma and you!
What | Sigma gets locked in a puzzle room and gets "betrayed" by a friend. The entire thing is very familiar.
When | End of Week 1
Where | In a science lab puzzle room.
Warnings/Notes | Death. If you want to handwave the puzzle solving, that's cool! Your character can also meet up as he's finishing up the room, or just as he's starting, whatever you prefer. Sigma is good at puzzles and would seek out more than one room to hide in. I am looking for both fights and new CR (or both?), so come at him.

Your games are all the same, let me show you my toys... )
rumlow: (is there a problem?)
[personal profile] rumlow2014-12-18 09:28 am

open

Who| Brock Rumlow, and Open
What| Xenos and airlocks and murder, oh my?
Where| Upper levels of the station
When| Week 1
Warnings/Notes| Aiming for fights, rescues, and Brock using other people as meat shields. Unless you were one of the few to get into his good graces at the start. Any questions or potential ideas, pm me.

There had been a grand rush for the Cornucopia, as he'd imagined, and the temptation to try and edge someone out in the effort to grab something useful had been there. He wouldn't lie about that. But priority had to be given to finding a secure location to defend, to last as long as possible. That meant figuring out the station, what was on it, and finding food before anyone else got the bright idea. Then he could worry about getting the drop on someone and stealing their weapons or tools, or whatever else he needed. Couldn't be any harder than the struggle of the initial rush, or so he supposed.

He had to remember that there were in fact other people when the station around him was so resoundingly quiet. Lights flickered and cast sharp shadows against the wall, abrupt enough to set anyone on edge as they moved between puddles of light and dark. Moving to the end of a section and tapping at the airlock, Rumlow found this way cut off. No amount of button pushing seemed to be gain him access. Oh well. The station seemed circular, so maybe he ought to double back the way he'd come.

And that might have been the plan, had he not heard something drop to the floor behind him in the darkness. Instantly he shrank back against a nearby wall, dropping to a crouch as his breath fogged the inside of his helmet, waiting.

A tribute? Or something else. This damn suit was clunky as Hell, going to slow him down if it came to a fight. Was he really going to bite it because he refused to be seen wandering around in a pink spacesuit?
belongsontv: (Focused/You've really crossed a line)

(no subject)

Who| Milla Vodello & You
What| Catch all log for Milla's first week in the arena, followed by her death.
Where| Around the arena.
When| Week 1 until her death
Warnings/Notes| Psychic shenanigans, anything else will be added.

OPEN - General wandering )


OPEN - After her fight with Venus )
etcircenses: (Default)

Arena 12 - The Spaceport

As usual the Tributes are woken up early for the start of the arena, leaving the Tribute Centre before dawn. A few hours ride in a hovercraft delivers them to their destination where their excited prep teams will outfit them in skintight suits that are colour coordinated by District (D1 is White, D2 is Red, D3 is Orange, D4 is Aqua, D5 is Purple, D6 is Pink, D7 is Light Green, D8 is Blue, D9 is Yellow, D10 is Dark Green, D11 is Lavender, and D12 is Black) over which they will be put into what is instantly identifiable as a spacesuit, complete with oxygen tank and helmet before being loaded into the tubes.

They rise up into what appears to be outer space and immediately upon emerging from the tubes Tributes will find themselves floating upwards with a length of rope the only thing holding them to their podiums. The countdown crackles out from speakers built into each Tributes helmet.

20

19

18…


The Cornucopia sits in the middle of a dusty crater with buildings surrounding it, made up of a number of chained down cases and cubes in limited numbers. Cubes which sharp-eyed Tributes will note look like they fit into the slots beside the doors that lead into the spaceport.

8

7

6…


The mirrored visors of the uniformly white spacesuits make it impossible to tell friend from foe. Tributes fighting for goods will have to risk harming their friends but the alternative, floating off into space or suffocating when their oxygen runs out, leaves them little choice.

3

2

1…


The gong rings out and the countdown’s voice announces, “the Arena is now open” before the line goes dead. The Games have begun.
futilecycle: (Milwaukee's a deaf ear for winter prayer)

[OPEN] The power's out in the heart of man

Who | Sigma and the Initiate; Sigma and you!
What | Sigma decides enough is enough and starts a bonfire outside of Chapter One.
When | Week 2 and 3.
Where | Chapter One bookstore.
Warnings/Notes | Mentions of serious injury. To be added.
Open )
For the Initiate )

Chuck E. Cheese's: where a kid can be a kid.

Who: Ruffnut, OTA, Venus, Sigma
Where: Freddy Fasbear's The Pizza Fire Explosion Arcade and Fun Emporium!!!
When: Near the end of week 2
What: Ruffnut's gonna die, come hang out with her before the inevitable end.
Warnings: Well death, presumably violence, creepy singing robots and rotten moldy anchovies.

Who's your favorite Possum?  )

Sticks and stones may break my bones

WHO| Nasir and all the people he fights during the week (open)
WHAT| Nasir explores the mall, kicks some ass, and gets his ass kicked
WHEN| Throughout Week 2
WHERE| All over the mall
WARNINGS| Some serious violence, brief mention of past torture

And they really hurt a lot )

Do ya need a break from modern livin'? Do ya long to shed your weary load?

Who: Harley Quinn, a fully gassed up car, some explosive plush toys and YOU! Open to all~
What: part1: Harley has booby trapped some plush toys to explode
          part2: This crazy bitch is driving a luxury SUV around the mall.
Where: All over the mall
When: All of Week 2
Warnings: People might get hurt


Part A

If your nerves are raw And your brain is fried )


 

Part B

 

 

Just grab a friend and take a ride Together upon the open road )

 

etcircenses: (Default)

ARENA 11-PaneMall

It’s pre-dawn when the Tributes are roused from their beds and sent to their tubes. Those who’d been imprisoned for the past few weeks had their heads covered before transport to the staging area, and there’s an air of confusion surrounding just about everything that’s happening until the stylists and managers arrive on the scene and try to calm everyone down. The reunions may be happy, but they're sadly very temporary.

The first clue that something strange is happening comes from their clothing: figure skating costumes with bright colors and sequins and ice skates strapped to their feet. Some may even find it difficult to stand with the blades on their feet, but as they're placed into the arena, all becomes clear. The mall skating rink seems quiet and quaint, especially after weeks of uncertainty and stress. Too bad the peace and quiet can’t last.

20

19

18...


Above the ice rink (which houses all 100+ Tributes) there are floors with shops looking over them. Large, bright fluorescent lights dot the multi-storied ceiling and create a warm, nostalgic glow to the place. Benign music is piped in from various hidden speakers to compliment the intended mood of fun and commerce.

17

16

15…


The countdown continues and the Tributes, some of whom haven’t seen each other in weeks, stare at one another helplessly. That is, until one of them boldly decides to speak.

"We're expected to fight here today," Steve's voice suddenly cuts through the tension in the room. It commands attention without demanding it, a conviction of truth in his tone.

14

13

12...



"To turn on each other through fear and self preservation. And we could give them what they want. A bloodbath," here he pauses longer, lets the reality of his statements sink in. Let people realize what he's saying, that this is a choice.

"Or we can choose not to fight. To instead work together," an option so many seem not to even realize they have. "No one here has to die by our hands today," he knows his speaking won't be without consequence, but he does want to believe he'll be the only one to pay for this.

"This is a risk. One many of you are hesitant to trust, let alone take. But everything we do here is a risk to ourselves and those around us," nothing in the arena comes without putting your life on the line.

"I, for one, am willing to take this risk, to choose not to fight," Steve looks around the room, making eye contact with a few people as he does. He's not telling anyone what to do, this is for them to decides for themselves; their freedom of choice.

But he's got faith in the his fellow tributes. "And I've got a feeling I'm not alone.”

… 3

2

1…


After the countdown ends, there’s a moment of utter still and silence. Then...

BOOOOOOOOOOOM


The room seems to erupt with noise and concussive force. The explosions are so violent that the muzak is paused in its tracks and shakes some of the Tributes off of their pedestals, and after the ice fog and smoke clears, it becomes apparent that fifteen of the Tribute pedestals and exploded there on the ice rink. Fifteen corpses lie mangled on the bloody ice: Deanna Winchester, Danny Fenton, Fili, Kili, Kain Highwind, Perry Kelvin, Julian Bashir, Clint Barton, Karkat Vantas, Sirius Black, Rahm Kota, Cinderella, Bunnymund, Robin, Rock Lee, and Rokk Krin.

The center of the ice rink remains completely intact and stocked with a few dozen keys of varying shapes and sizes. This is the Cornucopia and the Gamemakers are compelling the Tributes to skate for it.

The gong rings out, and the countdown's voice announces “The Arena is now open.” The Games have begun.
etcircenses: (Default)

Mini Arena 2

Tributes are woken early, and the hovercraft ride is a long one. Not the longest some have experienced, but they are clearly going far.

25 - 24 - 23

They land on the deck of the boat, and are ushered underneath, to the lower levels, quickly. Their stylists go from cabin to cabin, decking them out in over the top finery, before loading them into the pods installed into the corners of the rooms.

20 - 19 - 18 - 17 - 16

The platforms lift them up, and they are all ringed around a grand buffet table, loaded with a grand feast looking ready to sag down from the weight. Among the food are supplies, plenty of them, all for the taking.

11- 10 - 9 - 8

They've all been warned, don't step off your pedestal early. They have also been warned to put on a good show. That's all this is about, a good show. None of them have been told that there can be multiple winners this time around.

5 - 4

3

2

The sound of the gong plays crystal clear across the opening. The games have begun.
futilecycle: (Why'd you follow her there?)

I'll undo what time has done [OPEN]

Who | Sigma Klim, Initiate Fraysong, Zombie Not(?) Diana, and you!
What | Sigma finds the zombie version of his lover, and is killed by her.
When | Week 4
Where | Lurking about the Arena.
Notes/Warnings | Sigma's death is closed to the Initiate, but the rest of the log is open! All confrontations, from attackers to allies, welcome. Warning for zombie-related violence. And as before, Sigma and his lover have a significant age difference, so steer clear if you are bothered by that.

My broken bride, you never breathed again. )

Don't fret precious my dear, step away from the window, go back to sleep

Who| Initiate and Kain, Justin & Sigma, Elsa, Orc, and Di (all separate times and threads). ALSO OPEN.
What| DEATH AND MURDER ALL THE WAY THROUGH. Also zombie-family.
Where| The forest/orchard, the amusement park, wherever
When| Week Four! And maybe onward???
WARNINGS| Gore, violence, death, desecration of corpses, language, Initiate, so on

counting bodies like sheep to the rhythm of the war drums )
iflipmyhair: (Default)

(no subject)

Who| Homura, "Madoka", OPEN
What| Protecting her princess
Where| In and around the Orchard area
When| Just before Hellrena 2
Warnings/Notes| Homura and angst. Possible violence if she's attacked and especially if Madoka is attacked.

With these two hands )
youbarium: (There she goes again!)
[personal profile] youbarium2014-06-02 12:51 am

[benny hill theme intensifies]

Who| Carlos + anyone in the Arena!
What| Catch-all post for Carlos in weeks 1 + 2! The Gamemakers are trying to kill him, so he's encountering all kinds of nasty beasts and horrible monsters that always seem to find him. If you want to run into him during the superspecial hell arena, there's a prompt for that! Watch this space for week 3 edits.
Where| All over the arena. Seriously, he's on the run from horrible monsters and will be roaming around everywhere. Specific locations are in the comments, but if none of the prompts strike your fancy or you want Carlos to stumble on you, just specify where you are in your reply.
When| Weeks 1 + 2 for now
Warnings/Notes| Horror? Monsters? Gore? Dark humor? Welcome to Night Vale.
Also! All prompts but the first one involve him in a situation where Carlos could use a rescue. However, if your character would try to kill him, feel free to tag into this as well, since the Gamemakers might very well try to steer more murderous characters towards Carlos. I do want him to survive/escape since his death is planned already, but you are 100% free to injure him!

Timeline overview: )

We'll have to try again after the silence has retruned

Who| Initiate and open! Multiple prompts!
What| House raiding, Shion's death + Dog hunting, Walkers + amusement parks, Hell + Nightmare/Fear power (message passing?)
Where| Abandoned building, out around, amusement park
When| Starting from the first day to hell time
WARNINGS| Gore, violence, death, desecration of corpses, language, so on

Blood makes noise, it's ringing in my ear, and I can't really hear you in the thickening of fear )