Panem Events (
etcircenses) wrote in
thearena2015-12-23 07:20 am
Power Chip Liberation
WHO| Everyone
WHAT| Power Chip Liberation plot; and you get superpowers, and YOU get superpowers...
WHEN| After D7 breakout
WHERE| District Six, Distrixt Thirteen, the Capitol
WARNINGS| Death, cannibalism.
The manufacturing plant in District Six takes nearly a day to get to for the District Thirteen soldiers; there's word that the Capitol has invested in better radar and anti-aircraft technology, so the hovercraft has to stay low, barely above the line of trees and then, once in the flat desert of the District, only feet above the ground and moving slowly enough not to kick up a visible trail of dust.
When they spy the line of anti-aircraft guns ringing the plant, the soldiers know that they made the right choice in not rushing. The plant is guarded well beyond what a normal factory here in District Six would be, which is a dead giveaway that they've come to the right one. Thankfully, the hacking team back home has carved out a small blind space that the combat team can sneak in through, and from that point the first wave of Peacekeepers defending the command system aren't effective in keeping the soldiers from the controls.
It's only after that that things begin to go wrong. The remaining Peacekeepers in the cramped, busy plant full of machinery and materials start attacking with powers that certainly didn't come from Panem. The factory workers, innocents, run for cover behind assemblylines and hide under tables, and on the second floor of the three-story building they take leaps out the window for safety. Chaos reigns. Holes are blown in the walls; shrapnel flits through the air and takes blood and flesh with it; Gowan Stevens, an unimpressive-looking man with rolled-up sleeves, grabs something from the control panel and a gun from one of his security guards and runs, protected by the mania around him.
Every offworld Tribute will be able to feel it - either the return of their familiar powers, or a rush of intuition and power that they never before had but that seems as easy to come to as riding a bike. From District Thirteen to the Capitol, the rush of power comes heady and wild - and just in time, because disaster strikes both in District Six and in the city.
WHAT| Power Chip Liberation plot; and you get superpowers, and YOU get superpowers...
WHEN| After D7 breakout
WHERE| District Six, Distrixt Thirteen, the Capitol
WARNINGS| Death, cannibalism.
The manufacturing plant in District Six takes nearly a day to get to for the District Thirteen soldiers; there's word that the Capitol has invested in better radar and anti-aircraft technology, so the hovercraft has to stay low, barely above the line of trees and then, once in the flat desert of the District, only feet above the ground and moving slowly enough not to kick up a visible trail of dust.
When they spy the line of anti-aircraft guns ringing the plant, the soldiers know that they made the right choice in not rushing. The plant is guarded well beyond what a normal factory here in District Six would be, which is a dead giveaway that they've come to the right one. Thankfully, the hacking team back home has carved out a small blind space that the combat team can sneak in through, and from that point the first wave of Peacekeepers defending the command system aren't effective in keeping the soldiers from the controls.
It's only after that that things begin to go wrong. The remaining Peacekeepers in the cramped, busy plant full of machinery and materials start attacking with powers that certainly didn't come from Panem. The factory workers, innocents, run for cover behind assemblylines and hide under tables, and on the second floor of the three-story building they take leaps out the window for safety. Chaos reigns. Holes are blown in the walls; shrapnel flits through the air and takes blood and flesh with it; Gowan Stevens, an unimpressive-looking man with rolled-up sleeves, grabs something from the control panel and a gun from one of his security guards and runs, protected by the mania around him.
Every offworld Tribute will be able to feel it - either the return of their familiar powers, or a rush of intuition and power that they never before had but that seems as easy to come to as riding a bike. From District Thirteen to the Capitol, the rush of power comes heady and wild - and just in time, because disaster strikes both in District Six and in the city.

HACKERS
It doesn't sound good.
The camera access is behind a wall of puzzles and security features. The system prompts password: and blinks its cursor bar at them.
Re: HACKERS
"Ok athholeth, anyone who thurvived the giant, thith ith your time to shine. We're stuck over here with no vithual, and you have no hacking capability. You need to find an actheth terminal before we can help you. I'd like to get thith done in time for dinner. What do you see?"
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"I really could use some visuals," he mutters. Dinner's the last thing on his mind, but he's restless and impatient, in that he has a lot of hard work and reputation riding on this. "Psii? Keep me updated on their situation, I'm going to start working on some of these security features. It's not a simple cipher, but I think I can at least make some headway."
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Lmao when i signed up i had no idea my chars would come this close to talking
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MONSTER
But above all the chaos, no one can miss the immediate threat that rears up. One of the Peacekeepers, imbued with impossible power, violently increases in size, clothing rending off and face turning to a Glasgow grin. He stands five meters tall, a titan, and he grabs the nearest person (one of his comrades) and jams him into his mouth. There's a crack and a squelch as the Peacekeeper is ripped in half and then consumed, and before the creature has even finished swallowing his hand is reaching towards the next target.
He turns on everyone, rending people apart with teeth the size of bowling balls, indiscriminately devouring and murdering. Two hundred Districters remain alive, and they scream in despair and fear, but pinned down as they are between machines and bullets and the metal doors, they're helpless against the monster that descends on them.
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Even the titan's appearance, monstrous and terrifying as it is, doesn't prompt a flinch. Instead, he opens up on it as it lifts its enormous hand to go for another person, bullets flying in a hail. He doesn't really bother to find cover either, simply pumping round after round into the beast and only vaguely aware of his comrades and civilians enough to keep them out of his line of fire.
He's already lost so many, he's not sure he cares what happens to him here.
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"I guess it's showtime!" He's actually excited about it, and can't keep a grin off his face. He has his rings, he has his magic, he just needs to activate his belt and transform... and so he does, passing the ring on his right hand over the palm-shaped device at his waist, triggering it to come alive with a noisy chime and a call of "Driver On, please!" He's already starting the flicking motion to shift the hand to the other side, setting it up for a proper cast of magic when everything becomes one enormous singing note of pain. He gives a strangled shout and doubles over, curling into himself, trying and failing to somehow fight the feeling off. It shouldn't be like this. Someone must've gotten something wrong somewhere. But he can't give in to the urge to panic, nor the fear that he might never truly get his powers back, after all. There is too much at stake. Too many people that he needs to save. If he can just get control back of his left hand and swipe it over the driver....
Alas, because he'd gone through with that flicking motion, his driver is now in standby-for-magic mode. Which means that it's singing, waiting for him to do something. "Shabadoobie, touch to henshin... Shabadoobie, touch to henshin..." Here's hoping the titan's not a big fan of music.
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And done?
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They needed more - they needed something...
And there, suddenly, was a whisper in the back of his mind. Words he'd never heard, but knew as well as his own name. His gun slipped from his hands, falling to his hip on its sling, and his arms were lifting, his fingers curling. He'd only ever been just a man, but there, in that moment, Wyatt conjured fire from nothing. A wall of searing red flame, jumping up from the dark floor to form a wall between the monster and it's intended prey.
Magic.
Suddenly his, as readily as if he'd been born to it.
"Holy Mary Mother'a--"
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Bayard has never seen carnage before. It kicks his guts up into his throat and makes his heart slam around inside his chest, enough to almost drown out the sudden new power that seems to course through him like a flush of warm blood.
He puts his hands forward, almost feeling as if someone else is moving his body, and the ground beneath the titan buckles, dropping a foot and a half. It's child's play, and the titan barely stumbles, instead turning on another cowering Peacekeeper and dismembering her.
"What is that? Are you doing that?" He asks the man next to him, one whose name he only briefly learned as Earp during the mission briefing. "Can you turn the fire on him?"
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/wrap
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He shouldn't be here. He thinks that through the flight, all through the district. He shouldn't be here. He vibrates, running on raw nerve. He's got Terezi's words and Sam's words and Jet's and none all of them actually up and being by him. He's got so little to hang on to. He should've stayed back, out of the fight like he wanted. But the Psiioniic is here and so is Albert. Terezi told him to believe in miracles, believe in his duty to this world of theirs. Jet told him not to let the anger burn him up. Sam and Signless told him both would be there.
He doesn't know what else to do and the fear drowns him in his shell.
Until then, all at once, that fear is an ocean, the waters spreading wide. It's a hundred textures and flavors and colors bright. It's a breath to his lungs as suddenly he can feel everything for the first time in what feels like forever. It lights him up internal and it shines through his eyes, pink and indigo flashing. He's aware of each soul in his presence.
And he's very aware when one of them is snuffed out. The giant, something making him feel truly physically small as he's never been, crunches down upon the screaming Peacekeeper. He doesn't flinch. At least that's something he's seen before and has before he even had a name. He's not sure he can fight this thing but he ain't figure he's going to. Not before his true job is down.
His arms go out with his voodoo, fear shooting in the heads of every civillian motherfuck in proximity immediate, ally or enemy. He fills their heads with a panic, a directive singular and exclusive that eclipses all else.
GET OUT. GET WHO YOU CAN. GET FAR THE MOTHERFUCK AWAY FROM HERE.
As his words sound in their minds, their eyes light too. He is everywhere at once. His grip is firm for all the fear is fresh there. One by one, the people begin to quickly start away. In the minds of those fighting with him, he breathes, CIVILIANS TAKEN CARE OF. SEE TO YOUR ENEMIES. He folds there upon the ground, extending himself outward far beyond his own mind, and an idea takes root.
Outreach - Sam, Jet, Terezi, voodoo conversation reaching the Capitol
He's never reached this far before. Not in his whole life has he extended voodoo so far, not even when he ruined his voice forever, but he has to try, he has to do this, and he's willing to accept that however it motherfucking goes it is going to motherfucking hurt.
He brings his finger tips up, above his temples and just at the base of his horns, focusing as they sing and his pan sings with them. His muteness keeps any cry from slipping out through his teeth. He pushes out and out and out and a grim part of him thinks how a troll stretching this far physically would've been torn to bits a hundred times over now. Fear readily supplies the images associated.
The names go around his head in circles, Sam, Jet, Terezi, SAM, JET, TEREZI. He knows the feel of their minds, if only so very dimly. He has to find them. Their fear should be bright...
Pass out - For Bayard and whoever wants to thread with Initiate's passed out self
And just like that, like the lash of a wire, like a crush of bone, the voodoo snaps. There's no voice for it to lash upon this time, but he feels it nevertheless, rocking his frame through the marrow of his bones. It's a sudden fissure in his pan like the earth splitting apart and it runs so deep that the only reason he doesn't scream is that he can't. All along it are all his own fears biting back but it doesn't matter much.
At some point in reaching the others, he stood up, but now he sways. The light in his eyes fades and flickers like a dying bulb. He crashes right on down. The scar he signed up to receive may have been just a bit too much after all.
Outreach
Nothing. Well, nothing close by, anyway.
The backlash of pain comes as expected and she waits for it to subside with clenched teeth and balled fists. Gradually, feeling returns the her limbs. The fear is still there, lingering in a way that's almost familiar--except the person responsible for that familiarity was hundreds of miles away, as far as she know. It couldn't be him.
There's one way to check, but even as she starts to think of a way to send a message back, she knows there's no need. Her fear is already speaking for her, a creeping dread at the idea of Kurloz being back in the Capitol. She hopes she's wrong. She hopes he's still miles away from this place.
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Outreach
The fear trickles in like a ribbon carefully wrapping around everything. What if he failed to protect his family? What if he lost them all again? What if he became a somnua like his Original? A monster and not a puppet like Albert had been. What if he thought too hard about the beeping in the back of his mind or how, if he thought on that beeping, the little alerts at the corners of his vision became visible to tell him something wasn't right. Something was tampering with his cybernetics.
The fear became stronger and he stood on that cliff as the sky grew dark in response, thunder and lightning coloring the clouds and deafening the air. He couldn't fly in this weather safely, he couldn't be free which meant he was trapped. "No."
He turned towards Gilmore's mansion only to find it on fire and nine burning corpses of various sizes lay strewn across the yard. In the middle of them stood a man, Jet's height with matching blue eyes and hair only a few shades darker than his own. Terror pooled in his stomach and engulfed his heart and the next moment saw him kneeling at Kirk's feet like the subservient dog he'd once been compared to.
The thunder crashed but it was different, changed, a voice that was almost a comfort despite the fear in him made up the crash and Jet could almost make out his name in it. The thunder was calling him and something in him wanted to reach back. He covered his ears with his hands like the child who'd hid in his closet when the storms hit New York and whispered to himself. "Stop. Just make it stop."
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Outreach
"Kurloz?" He says it outloud, but it's easy to pull up the jumble of feelings of what his brother means to him, to focus on the fear there - fear that Kurloz had gotten captured too, fear that he's gonna get himself captured, and even fear that Sam wasn't able to keep his promise the way he'd meant to, that he'd never leave Kurloz alone.
It's too damn easy to focus on fear here, to try to give Kurloz something to hold on to.
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Bayard's father might have called a retreat, been practical instead of humane. His father won battles, had strategy, had a head on his shoulders that could weigh the abstracts of loss instead of only carrying the immediate tragedy. Bayard's heart is closer to the surface than that, so close under his skin that it seems to be the source of exhausted flush in his face.
He pushes past his innate fear of the demon-man before him, the revulsion that a good Christian upbringing has inculcated in him and allowed him to overcome.
"I have you," he whispers to the prone body, pulling Initiate up as much as he can over his shoulder. Initiate towers over him even without the horns, and Bayard isn't terribly tall or strong to start, but what he lacks in stature he recovers in persistence and gumption. With a grunt, he starts to drag Initiate away from the locus of danger.
He pauses a moment to catch his breath, Initiate still leaning over his shoulder like a hobo's possessions. "I have one injured! I need help!"
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eww I used the wrong they're up there...
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/wrap
DREAM
Immediately, the soldiers in the surrounding area feel it - something like drunkenness as they're taken out of waking and into another lucid world that doesn't feel quite right, that doesn't react as quickly, but looks the same as what they have now. But their nightmares are lurking in the corners, waiting for a moment to spring up and twist the screws to them.
The Peacekeeper plans on keeping these soldiers at bay in their own heads as long as possible.
PUNCH-OUT
Gowan Stevens is a man without much to look at or to offer the world, but he's been perfectly without convictions when it comes to fair labor practices, and he has a good family name, so he became the leader in the industry less by hard work than by falling into it. Right now he casts his jacket off and holds his gun, then, shaking, tucks it into his belt, knowing full well he'll never have the guts to pull the trigger, even at himself.
His security team, thankfully, floods the labyrinth of halls and materials in the basement to protect him, and with powers that wouldn't be out of place in a comic book, launch themselves at any Rebel they see.
Re: PUNCH-OUT
He was a professional at chases, but he never had to deal with a mob of super-powered soldiers. Dodging lasers was a little harder than dodging arrows. He darted to the high ground, leaping from forklifts to the tops of shipping containers and swinging from metallic rows of lighting fixtures. Malik would give him hell for even instigating a chase in the first place, but they hadn't known where the failsafe was before Stevens grabbed it. He wondered if he should try killing all these Peacekeepers, but he didn't dare let Stevens out of his sight. His usual technique in a chase was to eliminate his target first, then either draw his pursuers into a line and finish them one by one, or simply escape them all.
His training had also prepared him for the possibility of death after killing his target. It was more useful for an Assassin to return alive, since so much training had been put into them, but in the end they were more expendable than a bureau leader or Mentor. The exact tenets and traditions of his Brothers might be lost with his death, but the idea that safety and peace must not come at the price of all freedom would resurge again and again as long as humanity existed. Altaïr did not fear death per se, only that he would fail.
Stevens was not an athlete; Altaïr felt he could spare brief moments to lob a couple throwing knives at his more dangerous pursuers, particularly the one with the lasers.
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The gun is especially amusing. Do it, I dare you. Pull the trigger. Do you even know how to aim? A taut smile pulls at Linden's lips as he imagines taunting the man face-to-face, methodically taking everything from him and forcing him to watch. As someone who grew up in District 6 and has had a secret but intimate view of his family life, he has every reason to detest him, every reason to use his more comprehensive view of the situation to ensure that Gowan Stevens doesn't just bite it, he chokes on it.
He wouldn't shoot. He couldn't. Linden knows he doesn't have the balls, and he would be easy to take as a prisoner. But Gowan's pursuers don't share Linden's knowledge.
He speaks precisely and firmly into the mouthpiece, noting that at least one highly-trained soldier is pursuing Gowan in particular. Once he catches up, the winded CEO won't be any match for the seasoned assassin.
"Please approach cautiously. The target is armed and cornered, and I have reason to believe he's likely to shoot," Linden says, gnawing the pad of his thumb and staring hard at the petrified, desperate man on camera.
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THE CAPITOL
Until some of the Peacekeepers on beat are overloaded with power and, untrained to handle the sudden mad abilities running through their bodies, try in vain to keep all the force of the elements and the superhuman body under control. Two Peacekeepers with ice powers accidentally freeze a shopper to death before turning on each other to try and stop the problem. One other Peacekeeper explodes into a spatter of gore and a scorch of energy against a wall. Another finds himself on fire and runs through the street, screaming for an extinguisher.
Throughout the streets, Citizens scream and run for cover as the people who once defended them lose control entirely and become conduits for acts of God. A fireball incinerates a quarter of a building, and the entire structure tilts and begins to collapse. Debris from the top scatters down in a deadly rainfall. A thunderbolt crashes into an electrical main and it explodes, sending the wires and telephone poles toppling onto buildings and civilians. The air fills with the screams of men, women and children.
A Silent Hill Puppet with Jeremy Fitzgerald as the Puppeteer
Sunderland is leading a group into a shelter as he grabbed the nearest blunt object, a broken table leg and slamming it into a deranged Peacekeeper heads. He was pretty damn sure that if anyone could help him, he had to call out. "Hey!" he yelled, "I need help fending these guys off! Can you help me!?"
dance puppet dance
Everyone else, on the other hand, is losing their minds from the looks of it. It's a shame - for them. They can't see the benefits to their newfound abilities and can't use them properly. Ah, well. That's their loss.
Jeremy doesn't need his weapons. He has the knife in his belt, the bow and quiver of arrows strapped to his back, but he hasn't had to use a single one. Instead, he has his own new abilities that he's been experimenting with all day, and he's pleased with the results that's left his clothes stained from dirt and blood, enough so that he walks the warzone in confidence as he looks for conflicts and dangerous, out of control Peacekeepers to deal with. It's a situation just like that he stumbles upon now, with another (presumably) Capitol soldier fending off a few troublesome Peacekeepers, and he shouts for them to stop - which they do, in an instant.
"All of you," he addresses the offending Peacekeepers as he approaches, who pay rapt attention to his words. Each order he gives, they obey immediately. "Drop your weapons. Leave this area."
He'd give them more orders as proper punishment, but the Capitol's resources are getting fewer with every battle, and he shouldn't be telling all of them to jump off rooftops. Some ... but not all of them.
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The first idea Sigma'd had to keep civilians alive was to distract the Peacekeepers long enough for the evacuation to finish, but here stood a woman against which the strength of his cybernetics was completely useless. Mistakenly believing the Peacekeepers' powers are tied to their fear, Sigma decides to lower the tranquilizer gun that Quintus authorized him and convince the Peacekeeper that he means no harm and neither does she.
"Please, stay calm. You must recognize me: I am Sigma Klim, and we are on the same side. This is not a weapon, I am here for your prote-"
His vision erupts into bright white light and he instantly knows what is happening. The Doctor drops his gun to grasp the sides of his head, expecting the suffering that came with his prophetic powers. Instead he can see, in perfect clarity, what happens when the Peacekeeper unleashes her full potential, which of those running from her are struck, and how feels to have every inch of his body fried in a torrent of electricity.
His return to reality buckles his knees and sends his heart racing. Such power, and none of the pain he had known in his world. He had forgotten what it had been like to view time as a three dimensional space - a space he could manipulate to his advantage even after his physical body was gone...
No sooner than he can blink again does he lift his gun to shoot where her neck would be the next moment, but the drug would take some time to work its way through her body. He turns to the closest evacuee as he prepares to finish the fight. "Get down! She's about to kill you!" He would force them to the ground himself if he must. Now that death was of no consequence, Sigma is not daunted by power nor sheer numbers. The Capitol would know what the ruler of infinite time could achieve...
[OOC: Please check here for details regarding Sigma's powers! His handicap is that he will become "addicted" to his powers and lose his reason.]
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That's where he was, grabbing something cheap at the Capitol equivalent of a gas station, when the world seems to explode. The building down the road collapses, and Jason tries to sprint down an alley away from the chaos towards where he parked. Someone tries to tell him the safe way to evacuate, and he shoves past them and moves towards the only emblem of freedom he's ever had, in complete ignorance, when he sees Sigma Klim shoot a woman. He stops, watching Sigma's mouth move, barely hearing the words over the echos of the chaos he's just run from.
His city is falling to pieces. It's something he never even realized he was taking for granted. It blots out his instincts, his cognitive function, everything in a smear of disorientation.
"What?" he asks, and he can't hear himself, and then he sees the spark of electricity in the woman (still not down - drugs, those must be tranquilizers, he thinks) and he lurches back, away from where the explosion will be in moments but with no grace or foresight. Sigma will have to take him down.
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omg sigma and his ego, yes good
Heheh~
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Shepard / Open
Shepard lifted her head, panting after her staggered introduction to the life of a biotic, and found that the sensation of fire and madness wasn't just a screaming numbness along her arms, it was real. It was so real, with that same dream logic; and how did you get here? And how does that matter? A Peacekeeper stood for a moment, ten yards down the walkway from her, leaning on the wall, and she felt the moment when he inhaled like a burn against her retina, and in the next she flinched away as blood and chunks of gore spattered across her face, painting it red. Another Peacekeeper stood just next to her, the guard at the door, dumbfounded with his gun loose in his fingers, face red, and white under the blood.
Well, then.
"Excuse me," She took the gun from him, expression steely, brooking no argument; he didn't try to offer one, and she clocked a man-on-fire with the butt of the rifle as he ran past. The flaming peacekeeper fell in a steaming heap, clothes more ash than substance, unconscious, but alive, "Alright, kid. You're with me."
His badge said 'Culver', and so it went, over the next hour or two. She'd find a few men, cornered by their own, panicked, uncertain, and with typical aplomb she'd solve the problem. Shepard only had to shoot one peacekeeper, when he refused to back down. The man only kept blasting her little group, advancing despite increasingly ardent protest, like a child with a grenade, too stupid with fear not to pull the pin. Shepard did it herself when they hesitated, knowing they were looking to her, and felt the weight of command settle back onto her shoulders more honestly. Never once had she ever asked someone to do something she wasn't willing to do, and Shepard knew these men were hers, at least for now, when none of them questioned it. Less than half a dozen of them, perhaps, but enough to work with. Enough to make a difference.
But even so equipped, with borrowed weaponry and at least this little group of men temporarily under her command, she can't foresee everything. And she's certainly looking for friendlies to protect, to defend, or to recruit. Welcome to Panem.
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By the time they cross paths Sigma has stumbled through the rescue of a dozen civilians... by sorting through infinite possibilities until he found the one that satisfied him. Shepard will discover him just as his drive is beginning to fray, slouched against a wall and catching his breath. He was rather sick of dying, of watching death, and the more he did it the harder it was to leap back into the future. One could become allergic to this, he supposed. There was no comfort for what he'd seen in worlds these people would never know.
Still, as he finds Shepard with a trail of saved lives in her wake, he rises to greet her respectfully. He cannot salute when he does not know how, or when he lacks the etiquette to know if it was appropriate, but hopes an admiring nod will communicate his regard for her all the same. Black blood soaks his back and wets the fabric of his red silk shirt. There are scorch marks on his tailored Gamemaker jacket and flecks of dried fat in the whorls of his hair. He reminds himself that this was all made to plan.
He shifts the tranquilizer gun from his shoulder into his hands and smiles in spite of himself. Here was one to whom he owed a great deal. "...Commander." Sigma may have once protested the need for titles in Games, but this was war. He'd seen her biotics at work and had reflected on the meaning of the words there is one I could call king.
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[For Terezi Pyrope]
She's not far from the Detainment Center when she recognizes a particular head of hair and horns. This one isn't as familiar as Karkat or the Initiate but Luna's able to place it for a moment, and she realizes that she may not be the only one taking a bit of freedom while there's an advantage to be had in leaving. She runs forward towards the figure, calling her her name as she does: "Terezi!"
[For Sigma Klim]
There's so much to do in all the havoc, but eventually things start to wind down though and towards the end Luna finds herself with just a spot of time to herself as she takes a rest from spreading her awareness to every fearful trapped victim in the past several hours. She's gotten a handle on her new powers by now and that includes the understanding that even machines require time to recharge. A little leftover strength is more than enough to give her room to think, though, and as Luna sits down something occurs to her: she can't communicate with huge crowds at this point, but one person is less of a problem. Now would be a good time to see how people are doing. And in particular, this could be a good opportunity for a long-overdue talk.
She takes a deep breath, tries not to think about how long it's been, and focuses on a particular mind she finds familiar for all she's never encountered it today. Sigma! Sigma, can you hear me?
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