Éowyn (
shieldofrohan) wrote in
thearena2015-10-25 07:00 pm
Entry tags:
out of the ruins, out from the wreckage
Who| Éowyn and YOU (attn: Roland, Jack, and AU!Steve)
What| Fighting dragons and the crushing loneliness of the Arena
Where| Throughout the Arena
When| Week 4
Warnings/Notes| TBC
Her heart breaks when the fire reaches Meduseld. It's early in the week when it happens, and she wakes to the screaming of her horse and the acrid stink of smoke. Luckily, the fire started in the other end of the hall, and she manages to grab some of her supplies - her weapons, the shield that hung above the throne, and a couple of the tapestries she's been using as blankets - before fleeing. She cuts a dramatic figure as she gallops out of the burning hall, her hair loose and fluttering like a banner, her horse rearing and screaming as she struggles to keep him soothed.
By the time she flees, the dragon is gone, but she has seen first-hand the damage the beasts can do now. For the rest of the week, her priority is to find them where she can, and kill them before they can destroy the whole Arena. She won't allow it. She has people to protect. She has the advantage of her mount, and manages over the course of the week to roam most of the Arena, riding tall and ready.
When the blackout comes, it shocks her, and sends Brandybuck into a wild panic. She's at the edge of the desert at the time, and it takes her most of an hour to calm his headlong dash through the sands. The rest of the blackout, she spends in much the same way as the rest of the Arena; roaming the place, seeking her friends and the District children.
And when it passes, and she finds out they're gone? She cries. She isn't ashamed of it. She cries, and clings to Brandybuck, and then gets up and carries on.
What| Fighting dragons and the crushing loneliness of the Arena
Where| Throughout the Arena
When| Week 4
Warnings/Notes| TBC
Her heart breaks when the fire reaches Meduseld. It's early in the week when it happens, and she wakes to the screaming of her horse and the acrid stink of smoke. Luckily, the fire started in the other end of the hall, and she manages to grab some of her supplies - her weapons, the shield that hung above the throne, and a couple of the tapestries she's been using as blankets - before fleeing. She cuts a dramatic figure as she gallops out of the burning hall, her hair loose and fluttering like a banner, her horse rearing and screaming as she struggles to keep him soothed.
By the time she flees, the dragon is gone, but she has seen first-hand the damage the beasts can do now. For the rest of the week, her priority is to find them where she can, and kill them before they can destroy the whole Arena. She won't allow it. She has people to protect. She has the advantage of her mount, and manages over the course of the week to roam most of the Arena, riding tall and ready.
When the blackout comes, it shocks her, and sends Brandybuck into a wild panic. She's at the edge of the desert at the time, and it takes her most of an hour to calm his headlong dash through the sands. The rest of the blackout, she spends in much the same way as the rest of the Arena; roaming the place, seeking her friends and the District children.
And when it passes, and she finds out they're gone? She cries. She isn't ashamed of it. She cries, and clings to Brandybuck, and then gets up and carries on.

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This is the first time he's been in this particular part of the arena, which is one reason he's staying near its edge. The city is large and dead and breaking down, and if this were not an arena he'd say it's been abandoned for a very long time. There are lots of places to hide in there, and as wary as Roland is trained to be, venturing too far from these cratered fields into the shadow of those great dead buildings is a risk. But he's got no goal here in this arena, no path to stick to. The only path here is the one which will keep him alive the longest. The one which will keep him interesting enough to revive after this arena's inevitable end. So he begins to venture in - and is glad he did when a great weight moves itself low through the skies above him. He can hear its path through the air, hear its wings, see the sun's light glinting off bright scales, and it may be an enemy but he is relatively sheltered, so he lets himself stop a moment and just stare up in wonder.
He shades his eyes with a hand and simply looks, and his guard is up as it ever is but he may not be quite so focused on his surroundings at this particular moment. Safety is his top priority, safety and not looking like a slewfoot apprentice by letting himself get snuck up on, but creatures of ancient legend earn themselves fairly high priority, too. If it ends up seeing him that level of attention it's earned from Roland will rise, but so long as nothing - and no one - grabs its attention, he should be alright.
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Brandybuck snorts, dragging her attention back to the world, and his nostrils flare as he paws the earth. She pats his neck absently, then looks up - and sees Roland's figure at the end of the street, distant still and unrecognisable. "Good lad," she murmurs, and nudges the horse into a trot, her hand on her sword as she draws nearer. One eye, though, she keeps on the sky, and the dragon wheeling above them. Pray it does not see us...
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Caught between another tribute and a dragon. Well, if he wanted to entertain the fine people back in the Capitol, he's got it. One way or the other.
The decision of where to go is made for him as the creature above makes a noise - not a roar, quite, something more leisurely. It doesn't sound like a threat, but an announcement. Here I am, that noise says, and as Roland hears it the creature lands on a nearby building. This building, one of those which seems to have stayed upright so far purely by luck, begins to topple, and brings a couple of the neighboring buildings with it. The only way out is toward that approaching figure.
He runs toward it. If it tries to fight, whoever it is, he thinks he'll go low, try to swing his shillelagh toward any vulnerable spot he can reach on the horse's legs. But if whoever that is doesn't attack him - well, wait and see if they do. He'll reassess.
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It's in that moment of still, terrified readiness that she sees Roland properly, and recognises him. An ally? A friend? She couldn't say for sure, not with all the time since their one short, brusque conversation. But he isn't a dragon, and she doubts, in the circumstances, that he'll seek a fight with her.
She meets his eyes, trying to communicate everything in a look - fight with me, take the advantage I give, help me - and then, gripping Brandybuck's flanks with her knees and leaving the reins to flap against his neck, she spurs the horse into a gallop, veering sideways past Roland, towards the dragon as it steps down from the toppling building. If Roland fights with her, good. If not, her chances may be poor, but she will not flee, not now. Even if all she can do is win him a few seconds to run, at least one of them will escape this place alive. If they both try to flee, they're doomed.
"Rohan!" she roars, and slams her sword on her shield, trying to draw the dragon's attention by making as much noise as possible. "Rohan and the Mark!"
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Confidence is all she needs, for now. While she bangs her shield and sounds her battle cry Roland turns and makes to move around behind the creature. The only way to do this is over one of the buildings, a smaller one that only took a couple seconds to fall, and he knows that by the time he gets there it may have moved but at least this'll give him some height. He plants his foot on the edge of a window and begins to heft himself up, a part of his mind taking a moment to be very glad of that decision to have put on those mechanical fingers.
The woman - what was her name? Eowyn? Well, she'll have to fend for herself for the moment. And Roland will have to trust that she's good enough at being distracting that he won't killed, all vulnerable scaling this wall as he is. What Roland's going to do once he gets up there is another matter entirely, one he hasn't thought on at all. For now, getting there is the important part. He'll figure the rest out.
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"And you, sweetling?" she murmurs to Brandybuck. "Will you fight with us?" That's the real question. If he spooks and bolts, she'll be left without a mount, and be so much charcoal.
It's a question she means to answer, and waste no time. Veering sharply left, she leans low in the saddle and urges the horse on, straight towards the dragon. Right up to the moment where she comes to an arms-reach of the beast and swings her blade hard against its scales, she expects Brandybuck to turn and bolt. But he doesn't, not even when the dragon roars from the shallow cut and swipes at her, its claw-tip catching her shield and almost knocking her from her seat.
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So Roland doesn't stop to think about what he does next. He only does it. He runs. Runs all the way across, bends knees that, thank the gods, aren't weak with old age just yet because he'll need all the strength he can manage to make the leap, lands running, takes a hold of the first thing he can grab, which happens to be a wing. The skin on it is leathery, free of scales, and he can see veins through it. There is no way a wing like this should be able to lift such a creature but that thought does not even begin to enter Roland's head, because the wings in front of him are fascinating for a completely different reason.
They're vulnerable.
He brings the pipe out from his purse, lifts it, drives its more jagged end straight downward and leans into it. The tough skin of that wing isn't completely cut through, but Roland would be very surprised if the dragon didn't feel it.
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shall we fade hereish or play out the dragon meat thing?
( edge of the desert/crumbing city? - post blackout )
This is for the best - even if he feels like something is missing.
The sound of hooves alerts him to the presence of another tribute. The horse stops, and he lurks nearby for a while. The woman is familiar, he determines. He's never spoken to her before, but he's seen her around the Tribute Center.
He saw her with Bacopa, he thinks.
It takes some time, but he approaches her, warily. He's more scraggly than ever, beard overgrown and one forearm bandaged with bits of cloth that have been clearly ripped from his own jumpsuit. His knife remains gripped in one hand, but he keeps a safe amount of distance between them (though she can always try to run him down with that horse).
"The children were taken from the Arena."
She might want to know.
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"Alive?" she says at last. Her voice is so utterly neutral that it shows more emotion, somehow, than any tears could. Her hand tightens on the reins. "Safe? Are they safe?"
I should probably have said this is still during the blackout sjdfskdjf
"Yes. I think they will be safe." As much as anyone is safe in this world, but for the moment they remain outside the Capitol's grasp. He trusts that much from seeing Peggy and speaking with her.
An awkward pause follows where he eyes her horse (he could eat a horse right about now).
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The lightning that had struck the ground, too, had thankfully only been witnessed from afar.
He's on the outskirts of the city at present, wanting to see what survived (if anything) in regards to supplies before continuing on his way towards what he hopes to be the direction of the water. He's busy rummaging around in the skeletal ruins of a store when the noisy thud of hoofbeats reaches him, and Jack moves to catch sight of a horse and its rider atop it -- Eowyn. Of course.
He gives a sharp whistle to gain her attention, cheered to see she'd survived the flames and chaos.
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"You live," she observes, looking down at him. "I had feared, in all the madness, that I would have no way of knowing if my friends perished. It is good to know that you, at least, are yet among us."
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Jack looks equally as drained, lifting a hand to touch lightly at the horse's flank if the beast doesn't shy away. He doesn't verbalize the rest of what he's thinking, however -- that in the last two Arenas, whether through fate or bad luck or due to the Gamemakers' vile machinations, the fourth week had always roughly been where death would come to find him. He'd rather not think on that too long.
"I'd wondered if you were caught in the dragon's fire, meself."
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He frowns, then, sympathy making its way into his gaze. "I'm sorry to hear it, luv. Are you faring alright after that?"
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Before the blackout
Not that Tabris holds it against her, of course.
She spots Eowyn easily enough--With that horse, she cuts a clear figure on the backdrop of the arena. Luckily for Tabris, and Eowyn can decide just how lucky it is for her, the elf has never had a problem getting attention a day in her life. A large rock is located, scaled, and her hands go around her mouth, just in case that bellowing voice needed any help screeching loud enough for the entire arena to hear.
"DID YOU SEE THOSE DRAGONS? THIS ARENA IS THE TIGHTEST SHIT EVER."
Okay, it's not the tightest shit ever, because the children getting caught in this crossfire is awful, it's horrible and Tabris has done her best to help the kids when she stumbles across them, but with the darkspawn ever near, she couldn't really take them in like she had wanted when she first heard about them. She's already been jumped a few times, and she'll kiss Snow full on the mouth before she lets those darkspawn touch the children. However, these are not things that Tabris wants to holler at Eowyn in a public setting like the arena.
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"Are you mad?" she demands, staring down (a long way down) at Tabris. "Those dragons would eat you or turn you to charcoal every bit as gladly as many of our compatriots would see you dead. Why do you not simply light a beacon fire to tell your location, and die that way instead?"
But for all her irritation, she's glad to see Tabris. In fact, even as she berates her, she's dismounting, and almost as soon as she's finished, she pulls the smaller woman into a tight embrace. "It lifts my heart to see you, even so. Have you fared well?"
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She pulls away from Eowyn, to inspect the other woman for any sign of harm that might've befallen her in the arena. Tabris, for her own part, has managed to gather a collection of scraps and cuts, but nothing major. Pretty good, considering the amount of fights she's been picking. "I'm doing fine, about as fine as you can do here, at least. It's been...a change. I haven't been with my group that I usually stay with in the arena. I was pretty hesitant to stay with anyone, really. The darkspawn that were in the city, ah. They're the monsters I told you about. I can feel where they are, but they can do the same to me--Didn't need to be bringing home extra guests, you know?"
She says it flippantly, though it's more of a mixed bag than she lets on. If she'd been there, maybe Bayard wouldn't have died. He's always survived with her, right up to the end. Had she hurt him more than helped by leaving...? After a few moments, she voices one admittance she's willing to make. "It's been...not as bad as I thought. The group usually holes up in a safe place, only moves when it gets too dangerous. Makes me stir crazy. What about you? You've got a horse! Did you seriously just tame some wild horse they had running around? Are you even real, or are you secretly some ancient elven princess?"
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"This is Brandybuck," she says after a moment, clicking her tongue and drawing his head around so he can nose at Tabris. "He was only half-wild to begin with, and still is, for I did not tame him. I browbeat him, and then I befriended him. And he has saved my life time and again." She strokes the horse's nose affectionately, pressing her cheek against his neck. "Some part of me yet hopes he will survive this place, even if I do not. Yet I know that is a hollow hope."
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"Browbeat and befriend. That's how I made most of my companions!" Tabris told her cheerfully. "Several of them were actively trying to kill me when we first met. Good times." Her voice is nostalgic and fond. None of the people who've tried to kill her here were nearly as interesting. Bucky was okay, but he disappeared. And he was kinda weird, anyway. "And anything is possible. You know how people got those bats from the last real arena? Maybe they'll let you keep the horse. What do you say, Brandybuck?"
She paused, tilting her head. For a moment, her face was grim, and she nodded solemnly.
"I'm afraid, Eowyn, that Brandybuck thinks that you're a big nerd. A big cute nerd, but still a nerd." She shook her head, tutting sympathetically.
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"But you've got a point. I'd rather die out here fighting, than burrowed away like a hibernating bear, and just have something...come up at me. If your horse doesn't make it out, Eowyn..." She hesitates, and shrugs. "At least you need to make it out, okay? Come back on the other side. There are a lot of horses, but only one of you."
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