Éowyn (
shieldofrohan) wrote in
thearena2015-10-25 07:00 pm
Entry tags:
out of the ruins, out from the wreckage
Who| Éowyn and YOU (attn: Roland, Jack, and AU!Steve)
What| Fighting dragons and the crushing loneliness of the Arena
Where| Throughout the Arena
When| Week 4
Warnings/Notes| TBC
Her heart breaks when the fire reaches Meduseld. It's early in the week when it happens, and she wakes to the screaming of her horse and the acrid stink of smoke. Luckily, the fire started in the other end of the hall, and she manages to grab some of her supplies - her weapons, the shield that hung above the throne, and a couple of the tapestries she's been using as blankets - before fleeing. She cuts a dramatic figure as she gallops out of the burning hall, her hair loose and fluttering like a banner, her horse rearing and screaming as she struggles to keep him soothed.
By the time she flees, the dragon is gone, but she has seen first-hand the damage the beasts can do now. For the rest of the week, her priority is to find them where she can, and kill them before they can destroy the whole Arena. She won't allow it. She has people to protect. She has the advantage of her mount, and manages over the course of the week to roam most of the Arena, riding tall and ready.
When the blackout comes, it shocks her, and sends Brandybuck into a wild panic. She's at the edge of the desert at the time, and it takes her most of an hour to calm his headlong dash through the sands. The rest of the blackout, she spends in much the same way as the rest of the Arena; roaming the place, seeking her friends and the District children.
And when it passes, and she finds out they're gone? She cries. She isn't ashamed of it. She cries, and clings to Brandybuck, and then gets up and carries on.
What| Fighting dragons and the crushing loneliness of the Arena
Where| Throughout the Arena
When| Week 4
Warnings/Notes| TBC
Her heart breaks when the fire reaches Meduseld. It's early in the week when it happens, and she wakes to the screaming of her horse and the acrid stink of smoke. Luckily, the fire started in the other end of the hall, and she manages to grab some of her supplies - her weapons, the shield that hung above the throne, and a couple of the tapestries she's been using as blankets - before fleeing. She cuts a dramatic figure as she gallops out of the burning hall, her hair loose and fluttering like a banner, her horse rearing and screaming as she struggles to keep him soothed.
By the time she flees, the dragon is gone, but she has seen first-hand the damage the beasts can do now. For the rest of the week, her priority is to find them where she can, and kill them before they can destroy the whole Arena. She won't allow it. She has people to protect. She has the advantage of her mount, and manages over the course of the week to roam most of the Arena, riding tall and ready.
When the blackout comes, it shocks her, and sends Brandybuck into a wild panic. She's at the edge of the desert at the time, and it takes her most of an hour to calm his headlong dash through the sands. The rest of the blackout, she spends in much the same way as the rest of the Arena; roaming the place, seeking her friends and the District children.
And when it passes, and she finds out they're gone? She cries. She isn't ashamed of it. She cries, and clings to Brandybuck, and then gets up and carries on.

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