The Gamemakers (
gamemakers) wrote in
thearena2012-11-10 10:49 am
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ARENA 04-Decay
For some this is starting to be routine. For some it is new, and little is done to ease them into it. The peacekeepers are never warm on these flights, but they are rougher, quieter today, and after having their tracking devices inserted or reactivated, the tributes don't see them until they are lead to small, metal rooms.
They are dressed quietly by their stylist, and the stylist move quicker this time, dressing them in heavy cargo pants, boots, thick socks, an undershirt and sweater. A light, plastic jacket is laid over the top, with a hood and plenty of pockets.
They are lead to tubes, with a reminder not to leave the pedestal. The tubes are metal this time, thick, the door sliding closed over them and leaving the tributes in the small, dark area. Entombed until they start the smooth rise to the surface.
25 - 24 - 23
Rising to the surfaces, they can see before them a building, ravished by time but still standing. Behind it, cliffs fall to the ocean, glittering in the sun for miles and miles, a dark blue distance that offers no escape. Behind them, the last trails of fog lead into a forest, still spotted with the lingering remains of the buildings that had once stood there. The air is cool, crisp, and the warmth of the sweater can be appreciated quickly.
20 - 19 - 18 - 17 - 16
One wall of the building before them is gone, exposing deep into the building's heart. There, about 50 yards into the ruins, lies the cornucopia. It's weapons and supplies are scattered among the ruins, dropped haphazardly among crumbling walls and exposed rebar.
11- 10 - 9 - 8
Warned not to move from their pedestals, they are given the last 10 seconds to plans their attack.
5
4
3
2
The gong sounds, clear in the crisp air. Let the games begin.
[OOC: Check here if your character ran for the cornucopia to see your results. Post here to play those out.
Characters on reserve have until Wednesday, Nov 14th to be eligible to tag into this arena and this post, but anyone who did not sign up for the Cornucopia will be handwaved as having not not been part of the Cornucopia battle.]
They are dressed quietly by their stylist, and the stylist move quicker this time, dressing them in heavy cargo pants, boots, thick socks, an undershirt and sweater. A light, plastic jacket is laid over the top, with a hood and plenty of pockets.
They are lead to tubes, with a reminder not to leave the pedestal. The tubes are metal this time, thick, the door sliding closed over them and leaving the tributes in the small, dark area. Entombed until they start the smooth rise to the surface.
25 - 24 - 23
Rising to the surfaces, they can see before them a building, ravished by time but still standing. Behind it, cliffs fall to the ocean, glittering in the sun for miles and miles, a dark blue distance that offers no escape. Behind them, the last trails of fog lead into a forest, still spotted with the lingering remains of the buildings that had once stood there. The air is cool, crisp, and the warmth of the sweater can be appreciated quickly.
20 - 19 - 18 - 17 - 16
One wall of the building before them is gone, exposing deep into the building's heart. There, about 50 yards into the ruins, lies the cornucopia. It's weapons and supplies are scattered among the ruins, dropped haphazardly among crumbling walls and exposed rebar.
11- 10 - 9 - 8
Warned not to move from their pedestals, they are given the last 10 seconds to plans their attack.
5
4
3
2
The gong sounds, clear in the crisp air. Let the games begin.
[OOC: Check here if your character ran for the cornucopia to see your results. Post here to play those out.
Characters on reserve have until Wednesday, Nov 14th to be eligible to tag into this arena and this post, but anyone who did not sign up for the Cornucopia will be handwaved as having not not been part of the Cornucopia battle.]
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Like Dean, her thoughts drifted to the people she'd left behind and missed most. Getting comfortable, she laid her head on his shoulder and spoke quietly. "You don't think they can see us now, do you? Our friends. Our family."
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"Dean, if somethin' happens and I-- I don't make it out of here..."
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She lifted her head to look up at him, feeling awkward at the close proximity but not letting it show. "If I die, take my supplies and run. Stay alive." And then she leaned in to whisper in his ear so that no one else could hear, "Don't play their game."
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Looking at her, not sure what her issue was, "...Run? Take your shit and run? that's what you want me to do?" He was a bit confused. Why was she being so negative all of a sudden. "Fine. I wont." Cupping her cheek, he crashed his lips against hers in a heated kiss, just wanting the touch of physical contact, and knowing the sponsors would love it. He needed a folding knife. And he needed it bad.
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She was going to say something when Dean grabbed her and kissed her. Her typical kneejerk reaction would be to shove him off and punch him, but remembering this was a game and their lives depended on the popularity contest outside? She instead shifted to return the kiss, arms draping around his neck.
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After a moment he broke the kiss, "You're not gonna die."
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"Okay." She managed a slight smile, letting her forehead come to rest against his.
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"We should probably get some shut eye. Been a long day."
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