The Gamemakers (
gamemakers) wrote in
thearena2013-07-31 02:53 pm
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Who| Anyone left in the arenas
What| Count down to the finale with your friendly neighbor hood monster.
Where| Both arenas. Starting in desert, ending in candy.
When| Dead of night.
Warnings/Notes| Monster vaguely based on the stories from the Skin Walker Ranch in Utah. Feel free to control the monster as you like. Once it goes through the force fields between arenas, they are now linked as one arena. One sticky, sandy arena. Character can move freely between the two. Be sure to specify where you are in your thread header.
It starts in the desert arena.
The cold blowing wind almost drowns out the foot steps at first, making them easier to dismiss until the are very close to you. Then their booming can't be ignored, close enough it shakes the ground.
The impacts those foot steps make would be much harder to ignore, crushing foliage, and any living things that get in the way, and leaving huge, three toed foot prints that sink down into the ground, leaving impressions several feet deep. The smell is also hard to ignore, rich and sickeningly sweet. Like a dead thing.
But the creature making those sounds can't be seen. Even if it's right above you, you see nothing but the stars glittering over head. By it's feet, it must be huge, it's belly taller then any tributes head, but completely invisible.
When it gets close to you, you can hear the sounds it makes, unnerving high pitched sounds. It's hard to tell, without being able to see the creature, what exactly is making that sound within it. Is it breathing? Is the wind whistling through some strange anatomy? Whatever it is, the louder that sound gets, the faster you should run.
Because it doesn't mind snapping up a few people on it's way across the arena. And even if you can't see them, you can feel it's many, many sharp teeth.
Any tribute unlucky enough to touch it would find it unnaturally warm, with a soft skin that moves under your hand, as if barely containing something wiggling underneath it's surface. It isn't a pleasant feeling, and attacks just seem to sink into it's side. They don't seem to effect the creature at all.
But the behemoth moves forward with a purpose, straight towards the mountain, and the force field shimmering behind it.
And when it it hits that force field, the shimmering surface shudders, and then vanishes into thin air. The sudden change sets the Doki Doki's into a panic. They shriek and attack the creature, and it is happy to snap them up, tearing them (and anything else it catches) to shreds in it's teeth.
And it continues it's move through the arena, slow and destructive, before finally the sound of it's massive foot prints vanishes. Any who go to investigate can see it's tracks leading straight to the force fields on either sides of the arena, but the creature it's self is gone long before dawn.
What| Count down to the finale with your friendly neighbor hood monster.
Where| Both arenas. Starting in desert, ending in candy.
When| Dead of night.
Warnings/Notes| Monster vaguely based on the stories from the Skin Walker Ranch in Utah. Feel free to control the monster as you like. Once it goes through the force fields between arenas, they are now linked as one arena. One sticky, sandy arena. Character can move freely between the two. Be sure to specify where you are in your thread header.
It starts in the desert arena.
The cold blowing wind almost drowns out the foot steps at first, making them easier to dismiss until the are very close to you. Then their booming can't be ignored, close enough it shakes the ground.
The impacts those foot steps make would be much harder to ignore, crushing foliage, and any living things that get in the way, and leaving huge, three toed foot prints that sink down into the ground, leaving impressions several feet deep. The smell is also hard to ignore, rich and sickeningly sweet. Like a dead thing.
But the creature making those sounds can't be seen. Even if it's right above you, you see nothing but the stars glittering over head. By it's feet, it must be huge, it's belly taller then any tributes head, but completely invisible.
When it gets close to you, you can hear the sounds it makes, unnerving high pitched sounds. It's hard to tell, without being able to see the creature, what exactly is making that sound within it. Is it breathing? Is the wind whistling through some strange anatomy? Whatever it is, the louder that sound gets, the faster you should run.
Because it doesn't mind snapping up a few people on it's way across the arena. And even if you can't see them, you can feel it's many, many sharp teeth.
Any tribute unlucky enough to touch it would find it unnaturally warm, with a soft skin that moves under your hand, as if barely containing something wiggling underneath it's surface. It isn't a pleasant feeling, and attacks just seem to sink into it's side. They don't seem to effect the creature at all.
But the behemoth moves forward with a purpose, straight towards the mountain, and the force field shimmering behind it.
And when it it hits that force field, the shimmering surface shudders, and then vanishes into thin air. The sudden change sets the Doki Doki's into a panic. They shriek and attack the creature, and it is happy to snap them up, tearing them (and anything else it catches) to shreds in it's teeth.
And it continues it's move through the arena, slow and destructive, before finally the sound of it's massive foot prints vanishes. Any who go to investigate can see it's tracks leading straight to the force fields on either sides of the arena, but the creature it's self is gone long before dawn.
We totally should. ;;
She took half of it off, tossing it to Julie. "Careful. I um. I hear it's singing bear bait."