Panem Events (
etcircenses) wrote in
thearena2016-02-22 02:13 pm
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Where I told you to run so we'd both be free.
Who| All those on the liberation mission and all those being made to fight against them.
What| The liberation of District 11.
Where| District 11.
When| This week.
Warnings/Notes| War, violence, death. Please warn for more in headers.
If you were sick of the wet and cold weather, you're in luck. As you arrive to District 11, the weather warms up considerably, but becomes muggy and humid. District 11 is a massive district, both beautiful and hopelessly poor. The contrast within this district is easy to see as you move through the land. Sometimes, the landscape is lush, rolling farms, with fields of wheat swaying in the breeze, or a picturesque orchard with ripe fruit just waiting to be picked. But then you get to the areas where the workers actually live--little wooden cabins, many barely better than huts. The lands here may be rich, but the workers are anything but.
Because of the importance of securing food for the Capitol, District 11 is one of the most tightly controlled districts in Panem. The laws here are strict, and the authorities don't mess around when it comes to punishing anyone who breaks those laws. Public whippings had been common before the rebellion and now it's a daily occurrence, on top of the executions of those who have been found to be rebels.
Despite this, the workers are far from disheartened, and the treatment from the Capitol has only made them all the more eager to aid in the rebellion. The dust lies heavy in the air, and the people are grim, knowing it will be a long and bloody battle. But despite that, they are optimistic, encouraging each other and the rebels they meet. A lot of graffiti can be found here, often spread over the posters of Sigma, Luna, and Wesker asking compliance, all of them marked out with the the words DEFIANCE, THIS IS NOT WHAT'S RIGHT, JUSTICE, and THIS WAR IS OURS. They've been waiting for the opportunity for this for a long time. They just needed the chance.
The war continues, and in the back of everyone's mind is a familiar phrase; may the odds be ever in your favor.
What| The liberation of District 11.
Where| District 11.
When| This week.
Warnings/Notes| War, violence, death. Please warn for more in headers.
If you were sick of the wet and cold weather, you're in luck. As you arrive to District 11, the weather warms up considerably, but becomes muggy and humid. District 11 is a massive district, both beautiful and hopelessly poor. The contrast within this district is easy to see as you move through the land. Sometimes, the landscape is lush, rolling farms, with fields of wheat swaying in the breeze, or a picturesque orchard with ripe fruit just waiting to be picked. But then you get to the areas where the workers actually live--little wooden cabins, many barely better than huts. The lands here may be rich, but the workers are anything but.
Because of the importance of securing food for the Capitol, District 11 is one of the most tightly controlled districts in Panem. The laws here are strict, and the authorities don't mess around when it comes to punishing anyone who breaks those laws. Public whippings had been common before the rebellion and now it's a daily occurrence, on top of the executions of those who have been found to be rebels.
Despite this, the workers are far from disheartened, and the treatment from the Capitol has only made them all the more eager to aid in the rebellion. The dust lies heavy in the air, and the people are grim, knowing it will be a long and bloody battle. But despite that, they are optimistic, encouraging each other and the rebels they meet. A lot of graffiti can be found here, often spread over the posters of Sigma, Luna, and Wesker asking compliance, all of them marked out with the the words DEFIANCE, THIS IS NOT WHAT'S RIGHT, JUSTICE, and THIS WAR IS OURS. They've been waiting for the opportunity for this for a long time. They just needed the chance.
The war continues, and in the back of everyone's mind is a familiar phrase; may the odds be ever in your favor.
Battlefield
Orchards will give more room to use guns, but they have their own hazards. Keep an eye out--and up. There may be more hiding in those trees besides apples. And of course, there's the bogs, where they harvest cranberries. Try not to get caught in there. Who likes cranberries, anyway.
For the rebels, healing tents have been set up in fields of wheat. The center of the field has been cleared, and little paths lead to and from the outside, giving the wounded a little cover during the battles. The Capitol doesn't feel like being quite as sneaky--They've taken over some of the cabins that once served as houses for the workers of District 11, giving the wounded a cramped but defensible position.
For Punchy
Then she got word that Punchy was seen fighting for the Capitol, and everything, all the pieces of a plan she had been constructing, went out the window. She decided she couldn't wait and sneak into the Capitol. She had to find him on the battlefield.
Joan makes sure the healing tent she's working in is in good hands, then she heads out into the fields. It's a gamble. She's good at moving quietly, at staying out of sight, and she carefully passes by a couple soldiers from both camps. Punchy could be anywhere. It would take some spectacular luck to find him.
And as spectacular luck would have it, she steps into a path between the swaying rows of wheat, and comes face to face with him. She's startled, takes a step back, her heart pounding. She knows he's been brainwashed, that he's been killing members of the rebellion. But she has to believe that she can help him, somehow, even if the chances are small.
"Punchy," she says, her voice quiet and afraid.
Re: For Punchy
Former Avoxes are easy, the party line goes. They default to programming. Just give them directions and they'll play along, so long as it's not anything too complicated. Punchy resists when they try to get him to kill, and since efforts have shifted from breaking the Tributes to utilizing them, that just means he's mostly been put onto non-lethal missions.
He comes face to face with Joan and he feels his heart bottom out. He can see his future taking two split paths here, one where she rescues him, where they're together again and supported if not happy, one where they both return to District Thirteen -- and he sees another where his controller issues him a command to shoot Joan, and the last strength he has to resist the Capitol bleeds out before him.
So he doesn't make any sound that could betray what he's seeing to his controller, but quickly reaches forward and puts his hand over Joan's mouth. He hopes he doesn't scare her. He hopes moving forward doesn't set her into the wrong impression of what his movement is for.
He points at the clip on his ear, like a cross between a bluetooth and the type of tag they'd use to keep track of a wild animal.
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Then he points at the clip, and it's sign enough. He can probably feel her relax a little in relief. She nods, then looks at the clip, wondering if it's attached to his ear like a radio tag.
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He knows it's only a matter of time before his controller gets intel about what's happening, that if he tells her what to do they'll know all the faster, and he doesn't trust his ability to disobey a direct order with his programming so recently refreshed.
So he nods and closes his eyes, silently begging her to rip it out.
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She doesn't want to do this, but she has to, and she can't afford to hesitate. She has a knife that she carries on her as a matter of course. She wishes it was a scalpel. Or even a straight razor. It's not, but it will have to do.
She takes the knife out of her pocket, flips it open, grabs Punchy's ear, and saws at the cartilage, paying no attention to the blood. It's quick, and dirty, and she doesn't get all the way through, but it's enough that with one hard yank the earpiece rips free.
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He tries to look at Joan as if that didn't hurt at all, although his upper lip twitches involuntarily, jerking around his teeth, and his eyes are watery. Blood spurts from the place where there's a chunk of his ear missing. A little tinny voice comes from the earpiece.
"Device tamper, soldier, report in-"
He feels his throat tighten with words, and for a milisecond he tries to report in, but somehow stops himself. It feels titanic, to not follow that order. It feels like he shouldn't have been able to do it.
But sometimes it's the easiest thing in the world not to speak at all.
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The voice squawks from the earpiece, and for a second Joan is tempted to crush it. But no, that would register differently from if she just dropped it to the ground. Maybe that way they'll assume Punchy was killed.
Once the earpiece is on the ground Joan takes a piece of cloth from her pocket and folds it over his ear. With her other hand she lifts Punchy's hand to his ear, a silent order to hold the cloth and press hard.
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He'll go where she directs him. He has no plan, nothing but faith in her and that somehow things will end up alright. In spite of everything, he's never lost that kernel of hope.
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Joan looks around, gets her bearings. Then she grabs Punchy's free hand. A look and a tug, and then she's off, pulling him toward the infirmary.
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"Report back, report back! Soldier, report in!" the little headpiece on the ground continues to bark, but there's no alarm, no one tracking them for the moment.
Punchy squeezes Joan's hand and comes with her. "Spit it at me, shawty," he whispers, wanting her to tell him what to do to make it easier. It's more practical to use his programming than fight it now.
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"I'm bringing you back to the rebellion infirmary. It's not far."
She pulls back and takes his hand in hers again.
"Okay?"
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He grips her hand as if she's about to be ripped away.
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"Come with me." She says it firmly, giving him an order, not a suggestion. She hates doing it, hates triggering his Avox conditioning, but if she has to do it, she's going to do it right.
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He pushes like a terminator behind her.
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She feels it before she hears it, a sudden hot ripping pain in her gut, her breath torn from her, and as she stumbles and falls she hears the gunshot, impossibly loud, reverberating in her head, her lungs, her heart.
She tries to push herself back up, to make herself go on, but she can't. Her strength is flowing out with the bright red blood spilling over the fingers she's pressed to her abdomen.
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"Joan!" he says, not caring about if anyone knows he's missing anymore. He presses his hand to the bloody wound on her back. "Shawty, tell me where to go, I can get you to the craft..."
But, of course, she's probably the only medic they sent. He'll just be carrying her to a safe place to die.
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"The field hospital," she says, her voice little more than a whisper. "To the northwest from here. You have to get there."
She closes her eyes, so tired, so cold, and makes herself open them again.
"You have to know," she whispers. "I have to tell you."
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"I don't gotta know shit. I'm ignorant A.F. and that's good."
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"Punchy...no...stop. Stop. I have...have to tell you."
She knows she's going to die, that getting to the field hospital won't help, and she needs to tell Punchy about Wesker, before she dies and no one on the rebellion side knows that he's been feeding her information.
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But he does stop. Even though it screams against all his instincts, all his hope to believe that she'll be okay, that he'll bring her back to District Thirteen, he stops and understands that she's dying here in his arms. And it weighs deep on him, dragging all of him down, his flesh and bone and then each synapse in his brain, into this drain at which the bottom only exists grief.
"Joanie, hold on, please."
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"Wesker," she whispers. "He's been feeding me information, for the rebellion. No one knows. Just me. If he...if he gets in trouble...if the Capitol falls...the rebellion needs to know he's on our side."
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He's held too many people as they've died not to.
He holds her close, tears running down the side of his nose. "I'm going to come save you, shawty. Won't nothing hold me 'til I do."
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She reaches up, her hand shaking at the effort, and touches his cheek with her trembling fingers. There are tears in her own eyes, blurring her already fading vision. She wants to believe, has to believe, that they'll see each other again. But she can't be sure. Nothing is certain.
"I know," she whispers, softer still. "I know you will." Her hand sinks down, finding rest on the ground beside her. There are two more things she needs to say, vital things, and she takes a couple labored breaths to try to keep herself conscious, just for another minute.
"I love you."
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But there's no going back, and so while she dies he only holds her, cradling her head now, knowing there's no way to make her comfortable while her body's got a bullethole in it but trying anyway.
"I love you too, Joanie."
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She also hopes that it will help him forgive her for what she's about to do next.
"Field hospital. Northwest." She swallows, the words to come painful but necessary.
I'm sorry.
"Leave me." She's pushing the words above whisper, to make them as imperative as possible. "And RUN."
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"I'll find you, shawty," he yells at her dying form, hating himself for running away to the field hospital, hating himself for abandoning her. He couldn't hate himself more. It's as if the logic of the situation, the reality that he can't refuse a direct order, has completely left him. So he just makes a promise, and leaves her to die.
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"I know you will," she whispers, so softly that she can't be sure she even said them at all. And perhaps there is something certain after all. He will search for her. She knows that. And if she can be found, he'll find her.
All her strength is gone, and everything is fading. It doesn't hurt anymore. It doesn't feel like anything anymore. Her last thought before she slips away is of Punchy, hoping he gets to safety.
For Haruto | For Shep & later Derek
Not anymore anyway.
With racing heart and breath, he moves across the battlefield. His mind strains both to remember all he's ever been taught and to keep from recalling too much and falling to pieces in the worst of moments. The gunfire flies and it occurs several times, he could die, he could very well mother fuckin die out here.
But maybe so too can the ones who touched Meulin. And wouldn't that be a righteous act, to deliver such vengeance just short of divine? Surely it must be. Surely he's out here, training his gun on the figure ahead and pulling the trigger with purpose.
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So he's untransformed as he retreats through the tall grass, ducked low, sword gun in hand, too exhausted to be as alert as he ought to be. But he's figured that they know to look for a flashy red-and-silver-or-something wizard, not some guy in rebel combat gear. A head shot might be hard to make, but other parts of him? It might be worth a go.
OTA with a closed prompt for Sandy and Ermac
Closed Prompt
When he spotted one of the younger rebels, one of the longest lasting Tributes in the old arenas, Cora hatched a plan. Should the girl, Sandy was her name, be taken by the Peacekeepers, she too would join the empty children in their soulless trek to the end of the war. But if he captured her, he could make sure the girl wouldn't be dozed to hell and back with Tracker Jacker venom, and the reindoctrination could be easier on his word. He had good standing in the Capitol, he was from one of the favored Districts...now he had to make sure he could manage it.
Bangarang
Earlier that day, District 11 children were evacuated along this river to an unknown destination. Orders from the Capitol have come in to rescue this children and take them to safety (as hostages, as the case may very well be). The rebellion has also caught these orders. They will be looking to intercept the Capitol on their way and reach the children first, acting as support.
It’s a race to the boats and a race to the river that forks part way. Of course, you’ve been given information about which direction is the right one, haven’t you?
The golden light shines in streams that make the air sparkle, cut through by the tall looming trees that drape their growths like curtains. Where greenery has not reached the surface of the water, it reflects like a perfect mirror. Trying to see past the rippling reflection offers only murkiness and darkness. Be careful, it is said. One never knows what waits in the bayou.
Take Me To The Riot
Soldiers will be sent in, some armed with torches, some with grenades, others will be given guns to defend them. With the gap in the guard rotation, it won't be hard to slip into the farmland, but once the soldiers in d11 see smoke rising? Fire is sure to follow.
If requested, rebel soldiers can bring with them bags to store some of the food that they're sabotaging, instead of burning it all to the ground. But it will slow you down, and might make you a target for any of the Capitol soldiers trying to save what food they can.
The Capitol soldiers, will, meanwhile, have to dodge gunfire, real fire, and explosives as they fight for their food. Rebel soldiers need to be careful with ammo, however, because if you use it all up fighting the soldiers, then there won't be much left to complete the actual mission.
Emily | For Linden
She walks slowly and calmly, fingertips outstretched over the soft heads of wheat, heading to where the fighting is thickest, thinking of Beck, of her family, of Calder, of all her Tributes who'd died so brutally under her care, and how the burden she'd carried for so long, not just for them but for the entirety of her District, had grown far too much for her to keep carrying. It was Quintus Falxvale that had made her finally buckle, the one person she'd thought understood, the one high representative of the Capitol that she'd seen as caught between a rock and a hard place but still genuinely wanting to do good, but had turned out to be more rotten than the rest of them combined; he'd reduced her once more to a terrified girl watching, helpless, as he wreaked the same torture and brutality he'd demonstrated over the network to the starving men of her own District. And she was so, so tired of being terrified and helpless. She didn't see a way forward any more.
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He stands guard, alert to his surroundings, on tenterhooks because every rustle of wheat or underfoot crunch could be an ambush. His safety is still on. No rash moves, no reflexive reactions out of panic or haste. He swallows, half-raising the rifle.
Definitely footsteps. Definitely not one of theirs. He raises, aims, unlatches the safety, and his eyes widen when the rifle's sight reveals a jarringly familiar face. She moves like one in a dream, seemingly caring little for what happens to her from this point forward, and Linden would be lying if he said he had no idea what that is like.
He knows how to move quietly. He has to be close enough to get her attention and incapacitate her quickly if she screams. From behind her, he whispers just loudly enough for her to hear, hoping that the use of force will be completely unnecessary.
"Emily..."
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She stares unblinking at Linden, unsure if she's hallucinating at first, ascribing a familiar face to an otherwise nameless rebel, needing to ascribe some meaning to the man who's going to kill her, and it's only when she reflects how odd it is that her brain would choose him of all people that she realises it really must be him, and feels both the terror and relief of being grounded in this situation again.
"What are you doing here? You should get away before you're caught in the crossfire."
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He keeps his voice down, aware that she could be bugged, even rigged with explosives, maybe sent to wander into their camp and detonate and sear the skin from their faces and limbs, leaving only their armor sheathing their bones in a steaming shell.
"I'm supposed to be here," he says, furrowing his brow, on guard in spite of the familiar face. "But you aren't supposed to be. I have orders to shoot on sight."
His body language says that he has no plans to, the safety is still latched. But that could change in a second, probably quicker than anything but a sniper could stop. And there could absolutely be one... but another Victor took a risk for him, once. Maybe it's time for him to pay it forward.
"You don't look like you want to be here. If someone's followed you here you have to tell me... but if they didn't, and you managed to get away, let me take you prisoner. You can come back with me."
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"To Thirteen," he confirms quietly. "That's where I've been. That's the place that saved me. They'll save you too, if you let them... if you let me take you back as a prisoner I will vouch for you. I've been there long enough that my word means something."
He seems earnest enough. Though Linden's always had a distance about him, eyes that seem painted with a glassy lacquer, it's clear that he's as sober and sharp as he was before he went into the arena for the first time. Whatever they've done to him in Thirteen does appear to have done him some good.
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As desperate as her words are when she finally voices them, they're an immense relief to Linden. They've all witnessed enough loss during this war; it's a small but significant blessing that he can offer salvation to someone he's known for years.
"Thanks for letting me," he murmurs, offering a hand. "We'll have to move fast. Be prepared to put your hands up and make your surrender explicitly clear. 13 might be better than what Snow runs, but it's not trusting."
(frozen comment) Results
(frozen comment) Take Me To The Riot
In addition, the Capitol takes film snippets of the rebel's efforts and uses them in a new propo. Some of the workers of d11 that had originally sided with the rebels see this as an attack on the entire district, themselves included. They end up defecting back to the Capitol side, and food production actually increases as a result.
(frozen comment) Bangarang
The children of District 11, just as they are early to go work in the fields with their parents, are more than ready for a fight.
With a fierce battle cry, the juveniles collected here unleash their arsenal, appearing from the bushes with slingshots, stolen Peacekeeper guns, handmade spears, and even more unconventional weaponry like bags filled with fire ants. Even if a child or two is met with injury, the ambush is nevertheless a success.