Panem Events (
etcircenses) wrote in
thearena2015-02-24 01:57 pm
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Carnage in the Caves
Who| Participants in the bloodbath
What| Murder and mayhem ensue after the jabberjays chase people into the caves.
Where| Deep within the caves. This area of the caves cannot be broken into or escaped from until 24 hours have passed.
When| Over a twenty-four hour period beginning now.
Warnings/Notes| Violence, death, gore, etc. You have been assigned a target to kill, but you may run into other characters in the caves as well.
The jabber jays begin their screaming, driving you deep into the caves in an attempt to escape the cries of your loved ones being tortured, beaten, or killed. When the maddening sounds finally cease, you will find yourself trapped in a series of corridors and caves, sealed tight with no chance for escape. Luckily there are plenty of weapons and supplies at hand (machetes, axes, hunting knifes, swords, maces, spears, clubs, hammers, scythes, bows & arrows, food, water, clean clothes), but any delusions of good fortune are soon squashed when an announcer assigns each person a target and gleefully informs you that you must kill your target within 24 hours or else you will run out of oxygen and die.
Over the next 24 hours, you will be tasked with killing this person in any manner you can. You may also happen upon other unfortunate souls trapped in the caves, but be wary of befriending them down here. They're on a mission too, and there's no rules against collateral damage.
Good luck, and don't forget to put on a show.
What| Murder and mayhem ensue after the jabberjays chase people into the caves.
Where| Deep within the caves. This area of the caves cannot be broken into or escaped from until 24 hours have passed.
When| Over a twenty-four hour period beginning now.
Warnings/Notes| Violence, death, gore, etc. You have been assigned a target to kill, but you may run into other characters in the caves as well.
The jabber jays begin their screaming, driving you deep into the caves in an attempt to escape the cries of your loved ones being tortured, beaten, or killed. When the maddening sounds finally cease, you will find yourself trapped in a series of corridors and caves, sealed tight with no chance for escape. Luckily there are plenty of weapons and supplies at hand (machetes, axes, hunting knifes, swords, maces, spears, clubs, hammers, scythes, bows & arrows, food, water, clean clothes), but any delusions of good fortune are soon squashed when an announcer assigns each person a target and gleefully informs you that you must kill your target within 24 hours or else you will run out of oxygen and die.
Over the next 24 hours, you will be tasked with killing this person in any manner you can. You may also happen upon other unfortunate souls trapped in the caves, but be wary of befriending them down here. They're on a mission too, and there's no rules against collateral damage.
Good luck, and don't forget to put on a show.
no subject
But then he heard Natasha's perfect bell of a voice ring out, terrified in the way she once was. Back when he first brought her to SHIELD, and she woke up still locked in a dream, crying out in Russian and English and some mix of both. Clint is many things, but he's loyal to his friends. And Natasha is the most important person in his book.
He runs, ducking birds divebombing him, singleminded in his pursuit. He notices the caves, but that was fine -- they'd been living in caves, hadn't they? Maybe she got pinned down in one. Except he plunges into the darkness and the cave seals behind him and the screaming cuts off, echoes.
And that's when he starts to feel real goddamn stupid. But for all the message the Capitol leaves him, and the bow and arrows awaiting him, Clint doesn't see anybody for hours. Hell, he has no idea who Rick or Dave are. They could be giant purple aliens for all he knows.
But eventually, there's the sound of battle, the clatter of metal on ground, the gurgle of someone choking on their own blood. He pads carefully forward, arrow at the ready, and keeps an eye out. Doesn't expect a kid pulling a sword from between the ribs of someone.
"Shit."
He hisses, a quiet exhale. Doesn't let the point of his arrow drop one centimeter. If he's lucky, Dave wouldn't have noticed him and he can back out, carefully. If he's not, well, then he'll deal with it.