Panem Events (
etcircenses) wrote in
thearena2015-02-24 01:57 pm
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Carnage in the Caves
Who| Participants in the bloodbath
What| Murder and mayhem ensue after the jabberjays chase people into the caves.
Where| Deep within the caves. This area of the caves cannot be broken into or escaped from until 24 hours have passed.
When| Over a twenty-four hour period beginning now.
Warnings/Notes| Violence, death, gore, etc. You have been assigned a target to kill, but you may run into other characters in the caves as well.
The jabber jays begin their screaming, driving you deep into the caves in an attempt to escape the cries of your loved ones being tortured, beaten, or killed. When the maddening sounds finally cease, you will find yourself trapped in a series of corridors and caves, sealed tight with no chance for escape. Luckily there are plenty of weapons and supplies at hand (machetes, axes, hunting knifes, swords, maces, spears, clubs, hammers, scythes, bows & arrows, food, water, clean clothes), but any delusions of good fortune are soon squashed when an announcer assigns each person a target and gleefully informs you that you must kill your target within 24 hours or else you will run out of oxygen and die.
Over the next 24 hours, you will be tasked with killing this person in any manner you can. You may also happen upon other unfortunate souls trapped in the caves, but be wary of befriending them down here. They're on a mission too, and there's no rules against collateral damage.
Good luck, and don't forget to put on a show.
What| Murder and mayhem ensue after the jabberjays chase people into the caves.
Where| Deep within the caves. This area of the caves cannot be broken into or escaped from until 24 hours have passed.
When| Over a twenty-four hour period beginning now.
Warnings/Notes| Violence, death, gore, etc. You have been assigned a target to kill, but you may run into other characters in the caves as well.
The jabber jays begin their screaming, driving you deep into the caves in an attempt to escape the cries of your loved ones being tortured, beaten, or killed. When the maddening sounds finally cease, you will find yourself trapped in a series of corridors and caves, sealed tight with no chance for escape. Luckily there are plenty of weapons and supplies at hand (machetes, axes, hunting knifes, swords, maces, spears, clubs, hammers, scythes, bows & arrows, food, water, clean clothes), but any delusions of good fortune are soon squashed when an announcer assigns each person a target and gleefully informs you that you must kill your target within 24 hours or else you will run out of oxygen and die.
Over the next 24 hours, you will be tasked with killing this person in any manner you can. You may also happen upon other unfortunate souls trapped in the caves, but be wary of befriending them down here. They're on a mission too, and there's no rules against collateral damage.
Good luck, and don't forget to put on a show.
Arya - open & closed to Sam
She'd been surprised at how well she'd weathered the Games so far. While she'd been cold, she'd borne it better than some, being from the North, where some would say they have ice flowing in their veins. She'd wanted for hunger at the beginning, but since she'd taken up with Tom and Molotov she'd been well taken care of. She'd killed, and she tells herself that it was a matter of survival rather than for the sport of the Arena, as it still doesn't sit quite right with her as the latter, but it was far from clear cut.
None of that gets to her, though. Not in the way the cries of the birds circling overhead get to her. First it's Jon's voice, calling her name, and she gazes round desperately for him, in hope that she might be reunited with him and despair that he's been brought here to fight and kill and die too. Then there's Sansa, screaming the way she'd screamed the last time Arya had seen her, when she'd been stood up there with Joffrey and Cersei, while Joff called for her father's head. But it's the last of their cries that breaks her. Five, ten, then twenty jabber jays swirling above her, chanting "King in the North! All hail the King in the North!" in that same jeering tone as when Robb's mutilated body had been paraded before her.
She flees, not stopping until she's in the darkness of the caves. It's not until she's hunched over in a corner trying to block out the echoes of the cries in her her head that she realises she's crying - for the first time in as long as she can remember.
b - closed to Sam
She's finally got a sword. It's bigger and heavier than she'd like, not perfectly suited to water dancing, but still more slender and easier to wield than the swords common in Westeros, more suited to hacking than anything requiring precision and finesse. She makes her way through the caverns slowly but surely, using the shadows and the nooks and crannies to her advantage, waiting for her opponent to pass by so she can get the drop on him.
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Right now, his priority is finding Albert and Clint, and sticking to them this time. They're not going to get separated again, not with who knows how many people hunting them. After that, they can figure out a way out of these damn tunnels that doesn't involve him killing someone. It's only been an hour or so, they've got time.
He's in clean clothes and he'd grabbed a machete, on top of the hunting knife he'd already had, moving slowly through the tunnels as he tries to hunt down his friends.
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When she sees Sam ahead of her she presses herself against the wall of the cave, concealing herself in shadow as best she can, then tiptoes toward him, hoping to catch him off guard. She knows her chances against a full grown man would be very limited otherwise.
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So he stops, rocking back a little into a more defensible position. His eyes dart around, focusing most often on the area he thinks the sound’s coming from.
He doesn’t know he’s looking the wrong way.
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Instead he keeps whirling right into the wall of the cave, planning on trying to slam the person on his back right into it. If it doesn’t knock them off, at least it’ll disrupt their aim.
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“Goddamn, I don’t want to fight you!” Not in the least because she’s just a kid.
But he despite his words, he doesn’t let his guard down. Sam’s still got his machete, and he holds it between them, grip loose and comfortable and ready to swing at her if she comes at him again.
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Never mind that that kind of goes against not killing her. He’s on the defensive at this point, only thinking about trying to get away from her, find Albert and Clint, and figure out how to get the hell out of here. He watches her warily, but - he can’t just sit here and wait for her to make a move. The only way forward is past her, so he’s just going to have to risk it.
Sam drops his machete a little and moves towards her.
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So he gives up and lunges at her instead, machete curving upwards as he strikes out at her. If he can get her on the defensive, maybe he can get her distracted enough to make a break for it.
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