Panem Events (
etcircenses) wrote in
thearena2014-11-01 08:31 pm
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Mini Arena 3
The kids are picked up from the daycare bright and early, but by the Capitol instead of their parents. It's just like old times in the arenas, with only children to contend.
25 - 24 - 23
Stylists are starting to get used to the mini-arenas, though it doesn't mean they've been allowed to dress tributes in whatever they want. All the tributes will be dressed as proxy copy of a respective video game character. All tributes are reminded about the ticket rules for this round.
20 - 19 - 18 - 17 - 16
The platforms lift them up, and there is no cornucopia to be seen. The only way tributes will be able to help and protect themselves is if they go out of their way to harm another tribute and get the tickets, which will be tallied by their watches. The lights of the games flicker and glow within the dark. Classic video game fight tunes play overhead. Before them lay a great and stretching obstacle course, filled with animatronic enemies and various other hazards.
11- 10 - 9 - 8
They've all been warned, don't step off your pedestal early. They have also been warned to put on a good show. That's all this is about, a good show. None of them have been told that there can be multiple winners this time around.
5 - 4
3
2
The sound of the gong plays crystal clear across the opening. The games have begun.
[OOC: Remember, this is forwardated by a week.]
25 - 24 - 23
Stylists are starting to get used to the mini-arenas, though it doesn't mean they've been allowed to dress tributes in whatever they want. All the tributes will be dressed as proxy copy of a respective video game character. All tributes are reminded about the ticket rules for this round.
20 - 19 - 18 - 17 - 16
The platforms lift them up, and there is no cornucopia to be seen. The only way tributes will be able to help and protect themselves is if they go out of their way to harm another tribute and get the tickets, which will be tallied by their watches. The lights of the games flicker and glow within the dark. Classic video game fight tunes play overhead. Before them lay a great and stretching obstacle course, filled with animatronic enemies and various other hazards.
11- 10 - 9 - 8
They've all been warned, don't step off your pedestal early. They have also been warned to put on a good show. That's all this is about, a good show. None of them have been told that there can be multiple winners this time around.
5 - 4
3
2
The sound of the gong plays crystal clear across the opening. The games have begun.
[OOC: Remember, this is forwardated by a week.]
no subject
If she falls off in the process, well, that's just his luck. For once. Another blob of slime falls on him in the process, this time his shoulder. This stuff is pretty disgusting, which for a boy his age means it's really cool, too-- and it's useful. Immediately after the attempt to push her down, he reaches up to grab a sticky grimy handful of the stuff with an uncharacteristically cruel laugh.
no subject
Clementine might've left it at that except that he boy, this kid who might even be younger than her, apparently doesn't feel the same way. He shoves her again, hard enough Clementine stumbles to the very edge of the rope bridge and feels the loom of open space at her back. With her heart pounding suddenly in her chest she wheels her arms frantically to get her balance back and half falls onto the planks of the bridge, feeling safer for being at a lower angle. "What's your problem!"
She doesn't have anything, not any kind of weapon and she sorely wishes she did as she now warily stares at the laughing boy, body tense and ready to leap into action.
no subject
Dropping the hand from his nose and ignoring the familiar bitterness of blood trickling onto his lip, Kenny flings the ball of slime he'd grabbed straight at the girl's face. Almost as if it were a snowball or something, except he knows this is much more irritating than freshly-packed snow.
It was tossed with such force that Kenny feels himself stumble on the shaky foundation beneath him, too, grabbing wildly at the ropes--for anything--as his feet slide against the structure. He has to will himself not to look back over his shoulder, since he can already see the depths of the churning slime from the view in front of him. It's not a pretty sight at all, nor is the imagined scenario of himself stepping too far back and disappearing into its depths.
no subject
When she looks up at the boy she gets a ball of slime in her face. At once she cries out, barely closing her eyes in time to avoid it striking them. Clementine let's go of the rope with one arm and hurriedly wipes at her face, trying to get the area around her eyes clear enough to be able to see. "You asshole!"
In the Capitol people who knew Clem had probably all just gasped in unison at the swear, if not the move the boy just made on her.
She can barely see, she needs to retreat. Fumbling she tries to move away from him along the bridge.
no subject
More of the goopy stuff is scraped off his coat and his skin, and then as Kenny hauls himself away from where he'd been holding on: he proceeds to chuck whatever slime he'd managed to gather at the girl's head, launch himself forward, and shove his shoulder into hers as he makes his way past.
There. The last word. Sort of.