youbarium: (There she goes again!)
ᴄᴀʀʟᴏs || what do you do with a dead scientist? ([personal profile] youbarium) wrote in [community profile] thearena2014-06-02 12:51 am

[benny hill theme intensifies]

Who| Carlos + anyone in the Arena!
What| Catch-all post for Carlos in weeks 1 + 2! The Gamemakers are trying to kill him, so he's encountering all kinds of nasty beasts and horrible monsters that always seem to find him. If you want to run into him during the superspecial hell arena, there's a prompt for that! Watch this space for week 3 edits.
Where| All over the arena. Seriously, he's on the run from horrible monsters and will be roaming around everywhere. Specific locations are in the comments, but if none of the prompts strike your fancy or you want Carlos to stumble on you, just specify where you are in your reply.
When| Weeks 1 + 2 for now
Warnings/Notes| Horror? Monsters? Gore? Dark humor? Welcome to Night Vale.
Also! All prompts but the first one involve him in a situation where Carlos could use a rescue. However, if your character would try to kill him, feel free to tag into this as well, since the Gamemakers might very well try to steer more murderous characters towards Carlos. I do want him to survive/escape since his death is planned already, but you are 100% free to injure him!


Carlos didn't know what was going on. His first few days in the Arena had been, well, almost normal. They had gone as well as could be expected: he had gotten his hands on a lab coat, gotten some chemicals from old houses, stripped some cars, and had fashioned some makeshift weapons. Carlos knew better than to hole up in a house permanently; last Arena, he and the others had been punished for not being exciting enough, and Carlos's life was riding on putting on a good show. Therefore, Carlos had fashioned traps that he could carry with him during the day and set around his camp at night. It had been a lovely system, painful but nonlethal, and Carlos had had an exciting encounter or two that would probably up the drama.

So what if the monsters seemed to have an uncanny sense of where he was? It wasn't so bad. Carlos could outrun them. He had a lot of experience in doing that. He had also received his share of sponsor gifts, all of which had made the week infinitely easier, and the note from Cecil was folded up and securely tucked into the pocket of his D10 jacket where it wouldn't come loose and fly away as he was fleeing spiders or dogs or shambling monsters.

And so what if cracks had begun to appear uncannily close to him? Cracks appeared in the ground all the time -- it was one of this Arena's hazards. They always made a sound, and he rapidly learned to jump to steadier ground -- not to mention stick to landmarks and important features of the Arena that the Gamemakers wouldn't want to destroy.

It wasn't until the third building in a row nearly collapsed on him that Carlos began to suspect. None of the other houses were collapsing, and the one he had been in had shown no signs of structural weakness. He'd checked.

The cloud of poison-gas confirmed it, Carlos thought as he ran through the town, lab coat held up over his mouth to shield his lungs from the toxic green vapor: the Gamemakers were definitely trying to kill him. This confirmed Carlos's fear -- that his act of dissent in Ian's rescue meant that the Capitol was through with him and intended to kill him as quickly and quietly as possible, with no chance of resurrection. It only filled him with more determination to stay alive.

By the time the air raid sirens went off, Carlos had given up going in houses at all, since if they didn't collapse right away, they were invariably full of spiders waiting to drop on him from the ceiling. He had given up leaving town, since cracks would open up under his feet. And he had given up on getting more than a few hours' sleep at a time.

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