futilecycle: (Remember tomorrow the Good Lord)
Dr. S. Klim ([personal profile] futilecycle) wrote in [community profile] thearena2014-12-18 09:44 am

[OPEN] Let's play a Game: this time, it's my choice...

Who | Sigma Klim, Commander Shepard; Sigma and you!
What | Sigma gets locked in a puzzle room and gets "betrayed" by a friend. The entire thing is very familiar.
When | End of Week 1
Where | In a science lab puzzle room.
Warnings/Notes | Death. If you want to handwave the puzzle solving, that's cool! Your character can also meet up as he's finishing up the room, or just as he's starting, whatever you prefer. Sigma is good at puzzles and would seek out more than one room to hide in. I am looking for both fights and new CR (or both?), so come at him.


The Arena was very much like the game he had crafted, once: narrow halls on a distant moon, unpredictable gravity, a battle of wits in a fight to the death. It was also not unlike the facility where he had lost his arms and eye: a viper's den of traps and, assuredly, illness.

The Arena was very much like home.

It had once disturbed Sigma to think of Rhizome-9 as home - in time it would become a battleground where the people he loved lost their lives. But he had nowhere else to go, and after the birth of his son, he thought he might be content to live a happy life with him on the moon.

But even to an esper who could duplicate their memories across all time and space, nothing lasts forever.

Now, in a similar environment, Sigma can compete. He knows the lay of the land well; when the gravity lightens, he has great control over his own body. There is nothing that could come at the end of a narrow passage that he had not considered, himself; alien enemies included. Of course, he would never have sent Xenomorphs after his friends. But with Dio in play, it would be a lie to say the thought had never crossed his mind.

Not wanting to become one of the Runner Xenomorph's incubators (he had seen the third movie, this could not end well), he seeks refuge. His search coaxes him into a lab - and he is almost startled when the door locks behind him. A sobering familiarity settles upon him and Sigma surveys the room, mouth agape.

Then, back against the wall to support himself, he tilts his head back and laughs wildly, hardly able to believe his eyes. He cannot despair when the scene is so ironic, so characteristic of his time as Zero.

It wasn't a fight for survival without puzzles, was it?

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